Bandai Namco VP Explains How PS4 and Xbox One Are Healing Japanese Devs From the “Social Games Frenzy”
It’s no mystery that Japanese developers have been leaning more towards social games in the past couple of years, but thanks to the strong launches of PS4 and Xbox One things may be changing, as explained today by Bandai Namco Executive Vice President & Representative Director Shin Unozawa in an interview on Nikkei Trendy.
First of all, Unozawa mentioned that he feels a little sad about the fact that there was no Ridge Racer game available at the launch of the PS4 in Japan, since there has always been one with each release of a PlayStation console.
He then explained that in Japan there was a “social games frenzy” rather than attention for home consoles, and that caused developers and publishers to take a “wait and see” stance with launch titles for the PS4. However, he feels that the situation is changing gradually now. There have been record sales for PS4 and Xbox One in North America and Europe, and the PS4 has “started off strong” in Japan as well.
Since the new consoles are selling this much, including overseas, developers are starting to move to catch up with this new wave. As for Bandai Namco, they hope to provide titles that make good use of the new features.
Personally, I can only hope Unozawa-san is right on this, as Japan definitely needs to move at least partly away from the “social games frenzy.” Hopefully the success of the new consoles will contribute to bring Japanese development studios back to their old and glorious console roots.