Battlefield 4 Lead Designer Explains Superiority of the DualShock 4 Over the DualShock 3 and the Xbox 360 Controller

June 25, 2013

From what I can gather almost everyone that got his greedy hands on the new DualShock 4 controller loved it, and it seems to be the same for Battlefield 4 Lead Core Gameplay Designer Alan Kertz, as he explained (rather passionately) in a series of Tweets.

That’s what one would definitely call “fighting words”, but coming from one of the most prominent designers of a major FPS game, I’d say it holds quite some weight, considering how reliant shooters are on the quality of the controller. How do you feel about it? Do you agree on the triggers of the DualShock 3?

Personally I do… I still remember the dreadful times of playing Gran Turismo 5 with the controller (Before getting my first Driving Force GT), with my fingers slipping all over those horribly shaped triggers causing fatigue and eventually pain during endurance races… It looks like the redesigned DualShock 4 will be a lot easier on our hands, and possibly on our aim. Thank you very much, Sony.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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