BattleTech Gets Publishing Deal with Paradox, First Gameplay Trailer and 1080p Screenshots

Harebrained Schemes' BattleTech will be published by Paradox Interactive, as it shines in its first gameplay trailer.

Today Paradox Interactive and Harebrained Schemes announced that the upcoming mech-powered turn-based strategy game BattleTech will be published by Paradox.

If you’re unfamiliar with the game, it’s set in the MechWarrior/BattleTech universe that provided a ton of fun to tabletop and RPG gamers of my generation, and it’s the first turn-based tactical PC game in the franchise in over 20 years.

At the helm are Jordan Weisman, creator of the original BattleTech and MechWarrior, Mitch Gitelman, Producer of the MechCommander series, and Mike McCain, Creative Director of the Shadowrun series.

Paradox Interactive Chief Product Officer Johan Sjöberg accompanied the press release with a statement:

“We couldn’t miss the chance to work with Harebrained Schemes given how big of fans we are of their work on the Shadowrun Returns series. The opportunity to reintroduce our strategy-minded players to the tactical roots of the BattleTech universe makes this partnership even sweeter. We are as excited about BATTLETECH as the early backers are, and we can’t wait to do our part to bring the game to market.”

Harebrained Schemes CEO Jordan Weisman also commented:

“We at HBS have enormous respect for the long history of quality strategy games that Paradox has published and we are proud to have BATTLETECH become part of that history. We are confident in our ability to create a game worthy of the MechWarrior franchise’s legacy and are really excited to have Paradox’s expertise as a publisher to help us present BATTLETECH to the widest possible audience.”

On top of the announcement, we also get the first gameplay trailer, and a batch of gameplay screenshots, which you can enjoy below. If you want to see more, you can also check out the cinematic trailer.

While the game was initially promised for May 2017, the press release only mentions a “2017” release window, so we’ll have to wait a bit longer.

Battletech was funded via a successful Kickstarter campaign, and for the sake of full disclosure, the author of this article is among those who backed it.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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