If you main Bayonetta in Super Smash Bros. for Nintendo 3DS/Wii U, you likely know the bad news -- your favorite character has received a significant nerf in the latest update.
According to enthusiast forum Smash Boards, the nerf is substantial, with nearly all of her moves getting a decrease. This shouldn't be a surprise to many -- a large swath of the game's dedicated community has regarded Bayonetta as overpowered.
While Nintendo themselves haven't revealed an official list of changes, unofficial patch notes exist (below) from fanbase analysis:
-
Dtilt:
- Hitbox Size: 3.5 -> 2.8
- FAF: 26F -> 27F
-
Fair:
- First Hit Damage: 3.8 -> 3
- Second Hit Damage: 2.8% -> 2.2%
-
Third Hit:
- KBG: 82 -> 68
- Autocancel Frame: 32F> -> 33F>
- FAF: 36 -> 37
- Dair Landing Hit KBG: 140 -> 135
-
After Burner Kick:
-
Upwards Kick:
- All Hitboxes SDI Multiplier: 1 -> 2
- Early Hit KBG: 40 -> 50
- Normal Hit KBG: 30 -> 38
- Late Hit KBG: 100 -> 112
-
Divekick:
- Damage: 8% -> 6.5%
- Angle: 80° -> 60°
- Hitbox Size: 6.5 -> 4.5
- SDI Multiplier: 1 -> 2
-
Upwards Kick:
-
Witch Twist:
- All Hitboxes SDI Multiplier: 1 -> 2
-
Early Middle Hit:
-
Upper Hitbox:
- KBG: 100 -> 97
- WKB: 160 -> 140
- Hitbox Y Position: 24 -> 21
- Both Hitbox Sizes: 8 -> 7
-
Upper Hitbox:
-
Middle Middle Hit:
- Upper Hitbox Y Position: 24 -> 21
- Both Hitbox Sizes: 8 -> 7
-
Late Middle Hit:
- Upper Hitbox Y Position: 24 -> 21
- Lower Hitbox WKB: 160 -> 135
- Both Hitbox Sizes: 8 -> 7
-
Last Hit (First Use):
- KBG: 105 -> 80
- BKB: 50 -> 55
- Hitbox Size: 9 -> 8.5
- Hitbox Y Position: 20 -> 19
-
Last Hit (Second Use):
- KBG: 30 -> 50
- Hitbox Size: 9 -> 8.5
- Hitbox Y Position: 20 -> 19