Bethesda Looking to Do ‘More With Less’ for Skyrim DLC

on June 29, 2011 4:00 PM

Although the Elder Scrolls V: Skyrim is not set to release until 11/11/11, a date that was probably chosen for the fact that it is pretty impossible for the triple 11 to come around again rather for than the fact that it falls on Veteran’s Day, Bethesda game director Todd Howard has already began talking DLC in an interview with AusGamers. Although Howard did not get into the specific DLC content that is planned for the upcoming Elder Scrolls title, he did mention that the Bethesda team plans on releasing less DLC with more content in each individual pack.

In the interview, Howard stated that, “So right now I can say that we’d like to do less DLC but bigger ones – you know, more substantial. The Fallout 3 pace that we did was very chaotic. We did a lot of them – we had two overlapping groups – and we don’t know what we’re going to make yet, but we’d like them to be closer to an expansion pack feel,”.

Currently, there are no released plans for the DLC, but Howard has stated that the yet-to-be revealed DLC will be available after the main quest is completed, a common complaint about Bethesda’s critically acclaimed Fallout 3.


 /  Contributing Writer
Daniel Horowitz is currently a Writing/Film student at Sarah Lawrence College, where he previously worked as a film technician and teacher assistant despite having little technical knowledge. He is currently abroad studying play-writing at Oxford University in the UK. Daniel likes to think of himself as a weird combination of Captain America and Hunter S Thompson minus the extensive drug use. As a result, he can often be found lifting things, fighting for justice, and being a crazy outlaw journalist on the edge who doesn't play by the rules. When he’s not writing about, reviewing, or playing games, music, and occasionally writing well-paying profiles of businessman, Daniel thinks about what exactly he'll end u doing with his life post-graduation. Daniel plans on either going to graduate school for an MFA, or more realistically, getting a day job, which he hopes is somehow involved in the gaming, comic book, or film industries. You can contact Daniel at or follow him on Twitter @DHorowitz107