Bethesda Softworks Unsure if Company Will Hold Another E3 Press Conference; VP Pete Hines Says "This Year Felt Like the Right Time"

This year, publisher Bethesda Softworks set a new first for the house that has made The Elder ScrollsFallout 3Dishonored, and many other beloved franchises by holding the company’s first-ever E3 press conference at last week’s E3 2015: unfortunately, the press conference may just be a one-time deal, for now.

Speaking in an interview with The Telegraph, Bethesda vice president Pete Hines spoke on the company’s first E3 press conference last week, and while highly satisfied with the turnout and success of the conference, is unsure at the time whether the opportunity to have another conference will arise, mentioning:

“I don’t know if we’ll do one next year. I don’t know if we’ll do one again. This year felt like the right time to do this kind of thing.”

“Honestly, [this is] where my focus is: execute on this stuff that we’re talking about and work with the MachineGames and Tangos and all the other studios to say ‘ok, how do we do the next thing with you guys even better?’ What does that look like? And how do we push ourselves forward?'”

Given that the publisher has numerous high-profile releases in the works – Fallout 4DOOM, and Dishonored 2 – and the company’s growing reputation in the eyes of the public, Hines expressed how this year just felt like the perfect opportunity to highlight the company’s new and returning projects, detailing further in the interview:

“No matter what we do in our booth, we only get a subset of people that attend E3. I’m not sure what the attendance is this year but let’s say 40,000. There’s no way we’re getting 40,000 people to our booth to see everything. You’re lucky to get four.”

“So part of it was if we do have this line up and feel good about it we need to do it in a way that everybody can see it whether they’re here or not.”

“Anybody who wants to can see what we have to show about Fallout 4. There’s no mystery, we’re not trying to hide anything or exclude people. Whether it’s press or retail or fans or whomever.”

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Ryan Meitzler

Ryan is the Editor-in-Chief at DualShockers and has been a lover of games as long as he can remember. He holds a BA in English and Cinema and lives in New York City.

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