Ken Levine, the big guy in charge over at Irrational Games, has confirmed that Bioshock Infinite will ship with day-one Move support.
While use of the Move controls was confirmed at E3 last year, the company has yet to say anything else regarding the system. In an interview with Eurogamer, Levine compared describing use of the motion controls for Infinite with describing music. “Talking about Move support is like talking about music,” he said. “It’s hard to do.”
He added, “You’ve got to put the thing in somebody’s hand and say, ‘here’s our Move support. How does it feel to you?’”
Levine affirms that before the game’s release, someone somewhere will be able to tell us just what’s going on with those move controls. “We’re definitely going to be doing that at some point. But it’s hard to talk about because it’s like, ‘hey, does it feel good? Does it feel right? Does it break down barriers of interface for you? …That’s the goal of Move, right? It’s to make you forget you’re playing with a controller. It’s to make that much more transparent. The proof’s going to be in the pudding.”
Bioshock Infinite is slated for release on October 16 for PlayStation 3, Xbox 360, and PC.