It was a weekend of ups and downs for many looking to get into the VIP demo of BioWare's latest shooter Anthem. Despite a litany of issues last Friday when the demo began, BioWare and EA eventually stabilized things enough to give players an opportunity to dive into the game more across Saturday and Sunday. Still, there were many problems left lingering.

Fortunately, BioWare seems to be well aware of what those problems are and they're looking to fix them up as best as possible before this coming weekend. In a new blog post on the studio's official website today, BioWare's Head Live Service Chad Robertson acknowledged many of the issues that are still present in Anthem and laid out plans to rectify them.

Of the problems that the developer is looking to have fixed before this coming weekend's free demo period, Robertson listed the following:

  • Entitlement bugs

  • Server performance updates to address much of the rubber-banding

  • Fixes for infinite loads and more being investigated

  • Platform bugs to validate Javelin unlocks

  • Client and platform login bugs

It's important to note that these are just the ones that Robertson and company are looking to solve over the coming days. He also acknowledged that there are literally hundreds of other bugs still in Anthem that they'll be looking to fix prior to launch.

Lastly, Robertson also unveiled some impressive statistics for this past weekend's VIP demo. In total, almost 9 million hours of Anthem. Over 1 million strongholds were also completed and 2 million grabbits were murdered -- how dare you all. It'll be interesting to see how much higher these numbers go this coming weekend as the demo now opens up to everyone.

This Anthem demo is available across all of the game's platforms: Xbox One, PS4, and PC. The full game will release next month on February 22, 2019.