BioWare Makes Fun of Marvel's Spider-Man's "PuddleGate" Controversy

Anthem's developers make fun of the overblown "PuddleGate" controversy that affected Marvel's Spider-Man at PAX West.

Over the past few days, parts of the internet have been up in arms about the graphics of Insomniac Games’ Marvel’s Spider-Man, mistaking a change in lighting and alterations to some puddles of water for artistic reasons as a “downgrade.”

Of course, that’s pretty much nonsense. Yet, it certainly shows that due to actual downgrades happened in the past, it’s very easy for some to overreact to changes made to games over the course of development, which are an entirely normal part of any development process.

During a panel at Pax West, BioWare showcased the screenshot at the bottom of the post, and Lead Producer Michael Gamble mentioned:

“In this screenshot — there is a lot to unpack here — but most importantly, you’ll see that there is a puddle in the ground right in the middle there. So before we move on, there’s a 98% chance that puddle is gonna be changed, moved, reduced…”

The audience pretty much knew where this was going since “puddle” was mentioned, as some started to laugh before the joke was even completed. You can check out a clip of the joke below because it’s hilarious, and the written form doesn’t do it justice.

If you want to learn more about Anthem, you can watch the brand new trailer and screenshots revealed today, and a new video showcasing the dialogue system. You should also check out our preview of the EA Play build of the game. The game will launch on PS4, Xbox One, and PC on February 22nd, 2019. A demo will be released for all platforms on February 1st, and you can already pre-order your copy on Amazon.

If you’re interested in Marvel’s Spider-Man, you should read my hands-on preview and my impressions on the awesome swinging mechanics. You can also enjoy the latest trailer featuring the photo mode. The game releases on September 7th exclusively for PS4. You can already pre-order it on Amazon.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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