BioWare's Doctors Talk About the Launch of Star Wars: The Old Republic, Hypotetical Mass Effect MMORPG

By Giuseppe Nelva

February 26, 2012

Ben Kuchera of Penny Arcade sat with BioWare’s top dogs Greg Zeschuk and Ray Muzyka for a chat about Star Wars: The Old Republic and the Mass Effect franchise.

The interview sheds some more light on the launch of BioWare’s MMORPG, that was compared to “making the largest Xbox game ever while making Xbox Live at the same time. And they both had to work flawlessly when you launch them on the first day.” It also gives a glimpse on the reasoning behind the launch during a rather unusual timeframe just before Christmas, that mirrored that of Baldur’s Gate, released on Dember the 21st, 1998. Zeschuk and Muzyka also shared that the average play session was six hours long at launch and is about four hours long now, which is quite flattering for a MMORPG. 

The most interesting bit is probably the one about a possible Mass Effect MMORPG, that for sure is not a completely alien idea at BioWare and, according to the doctors, “It would lend itself to a different type of game play. It’s fun to think about.”

Of course they didn’t share if the “fun thoughts” will ever translate into reality, but the simple fact that they’re willing to speculate about it is quite telling, even if, for the moment, they have their MMORPG hands full with SWTOR. 

[The Penny Arcade Report]

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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