Earlier today, Call of Duty: Black Ops 4's Blackout Beta went live for everyone with a code on PlayStation 4, and since then, fans have given a lot of feedback. So, just like the multiplayer beta, Treyarch has put out a list of all the changes they'll be making based off the first day.

Easily the most talked about issue with the game so far is item pickup speed. Right now, players have to essentially be directly over an item in order to pick it up, which absolutely kills the pacing of the game. Treyarch has confirmed that they are making changes, however, no specifics have been announced.

In addition to that, Treyarch is also aware of the implications of friendly fire and will be making adjustments according. While not straight up said, it was implied that some players will have repercussions depending on how many times they team kill.

Of course, this isn't all of the changes that will be made, and you can find the full list of topics at the end of the article.

Call of Duty: Black Ops 4 is set to launch on October 12, 2018, and will be available on PlayStation 4, Xbox One, and Windows PC. If you want to pick up the game via Amazon, you can click here to do so.

 

  • Item Pickups: We’ve seen several comments suggesting that the item pickup time is slower than expected. We’ll be updating the game to make pickup speeds as fast as possible without interfering with reloading, and make it easier to pick up items without looking directly at them. PC players will also be able to map keys to instantly pick up items when the Blackout Beta goes live on PC later this week.

  • Quick Equip Menu: Some players have had trouble performing certain actions while the Quick Equip menu is open. We have two fixes set to go live around 10AM PT tomorrow (Tuesday) that will help with this: Quick Equip will auto-close if you don't do anything in it for 5 seconds, and auto-close and prevent from opening when using the Recon Car. For future reference, the Quick Equip menu can be closed by pressing down on the d-pad.

  • Armor: Much like the early days of the MP Beta, we’ve seen some online discussion about the utility of Armor in Blackout. We’re keeping a close eye on Armor’s performance during the Beta.

  • Friendly Fire: We’re aware that friendly fire allows your teammates to take you out – by mistake, or in some unfortunate circumstances, on purpose. While we always recommend choosing your Duo and Quad partners wisely, we’ll keep an eye on teamkilling throughout the Beta and consider other options. We’re also collecting stats on players who damage their teammates with friendly fire and have a security team monitoring those players for offenses that are outside the bounds of the occasional accident. Play nice out there.