Blade & Soul Opens Eight New Servers To Mitigate Long Queues Due to Successful Launch
Western players waited for a long time to finally play Blade & Soul, and apparently things are going quite well for NCsoft’s wuxia MMORPG.
In MMORPGs, though, a large influx of new players also means long login queues, and this forced the developer to start adding new servers, as mentioned by Community Manager Bethany “Rukkirii” Stout (who will prove quite familiar to veteran Final Fantasy XIV players like me).
With such a successful reception of the Blade & Soul launch, our servers have begun overflowing with players who are excited to jump into The Earthen Realm. Our servers are reaching their maximum capacity and many players are waiting in queues at this time.
They began on Thursday, with the addition of four servers for North America (Dochun, Gunma, Junghado and Yunwaand) and two for Europe (Angler’s Watch and Greenhollow). Four more were were added yesterday (two for North America, Taywong and Onmyung, and two for Europe, Twin Wagons and Spirit’s Rest). This brings the server total to 32 across both regions.
According to Stout, the new servers are the last NCSoft had available in-house, but more are coming:
While these four new servers mark the last of our reserve hardware, we already have new hardware incoming even though delivery and configuration process is still expected to take time.
While waiting in queue is never fun, this kind of traffic is the sign of a healthy start. Of course, the game will have to pass the test of time, but so far, so good.