Bloodborne is, by all means, a giant game, with its procedurally-generated Chalice Dungeons, there are myriads of combinations for players to explore while dying a ton of times. Apparently, one mystery has just been solved.
At PlayStation Experience 2014, the game’s Director Hidetaka Miyazaki walked on stage to present some gameplay, including a fight against a Flaming Undead Giant recognizable for its blade arm on fire.
Since then, the monster vanished into obscurity and no encounters were reported in the game after its release. This caused the community to believe that the Flaming Undead Giant was cut from the game before launch, and remained an unused asset.
This changed yesterday, as Reddit user MorosNyx revealed the discovery of the rather intimidating enemy in a Depth 4 Cursed and Defiled Root Chalice. The dungeon was created by KolbrotKommander, and you can access it as well simply by using the glyph pa6ssc6u. That way you can fight a piece of Bloodborne‘s forgotten history and see if you survive.
If you prefer to watch someone else do the heavy lifting, you can check out the video below, giving a bit of context and then showing off the fight.
It’s worth mentioning that this giant critter may have appeared somewhere in the past, but obviously, no one reported its sighting until now. Interestingly, the discovery has revitalized the game’s community, that is now searching for other “lost” elements of the game that could still be hidden in the Chalice Dungeons.
If you’re not familiar with Bloodborne, you can read our review. The game is currently available exclusively for PS4.