Bloodborne on PS4: 37 Minutes of Gameplay Show that Gamers are Better than Journalists as Boss Finally Falls

It’s no doubt that many professional game journalists aren’t exactly the best gamers out there, and even if the “gamer” and “journalist” categories often overlap, at industry events and trade shows you see some ridiculously bad performances on the demo stations.

There’s nothing better than an extremely challenging demo like the one for the upcoming PS4 exclusive Bloodborne to showcase that difference, and I have to admit that (not for lack of trying) I barely managed to get to the last boss this time around, utterly failing to push its enormous life bar lower than 80% before it flattened me.

Two days ago I posted a video showcasing some of the performances during the first of the business days, where access is granted only to media and members of the industry (at least theoretically). In most cases it was a disaster with people wandering harmlessly, hitting walls all over the place, rolling into corners like complete newbies and generally getting slaughtered by common enemies. I saw only very few even getting to the final boss, and no one beating it (some may have, but not while I was there).

Today was the first public day, when actual gamers not involved with the press and the industry were given access to the show and to the demo, and the results were definitely apparent.

In the hour or so I spent around Sony’s booth filming, a large percentage of those that tried their hand at the demo got to the final boss in the 10 minutes they were given, and at least 6 different players managed to beat it even if I couldn’t film them all. There were nine demo stations, and for three of them I just heard the cheers while I was filming on the other side.

Below you can  see the result of my filming, as players got closer and closer to victory and finally managed to beat the boss multiple times. If you don’t have time to watch for 37 minutes, you can check out the winners at the 33 minutes mark.

And yes, you’ll hear me cheer like a happy camper, because when you see gamers taking on this kind of harsh challenge, you can’t help cheering.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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