Gearbox Explains Why They Took A Break From Borderlands And How It Made Borderlands 3 Better

Gearbox Explains Why They Took A Break From Borderlands And How It Made Borderlands 3 Better

Borderlands 3's Art Director explained why the game is coming 7 years after Borderlands 2.

If you’re like me and are a big Borderlands fan, I’m sure you’re still asking yourself why Borderlands 3 took so long to come out. We got Borderlands 2 in 2012, just three years after the original, but the gap between Borderlands 2 and Borderlands 3 has been 7 years. Granted, we got plenty of Borderlands during the wait with Borderlands: The Pre-Sequel and Tales from the Borderlands, but fans like myself were also waiting for another mainline entry. While the game is on the horizon we finally got an answer as to why the project took as long as it did. Metro UK spoke with the game’s Art Director Scott Kester about that, games as a service, and Battleborn.

One of the first big things Kester talked about was how what led to such a long wait for Borderlands 3:

“Okay, so we made 1 and we made 2 pretty back-to-back. I was on both of those games and we were tired. And we were like, ‘Should we make another one?’ And we didn’t want to, we needed a break. Because if we didn’t have a break I think we wouldn’t have made something as good.”

“By the grace of the beautiful 2K they allowed us to say, ‘Hey, we want to try this Battleborn thing, we just want to kind of reset our palette, we’re gonna try this thing’. And we did it and… you know, if we didn’t make that game Borderlands 3 wouldn’t be as good as it is now. It made us think about things a little different.”

Seeing that Gearbox Software was able to learn from the failures they had with Battleborn to help shape Borderlands 3 is comforting to know. Kestler was also asked about the game being a “Games as a Service,” and how the game will be supported post-launch. This topic was likely brought up due to the confusing microtransaction controversy for the game earlier this year.

“We do plan to go into DLC but I think we also kind of tried to put a stake in the ground for making DLC too. We’ve made pretty substantial, meaty DLC and we want to continue doing that.”

It sounds like fans don’t have to worry about any major changes about the game and how DLC will be executed. At E3 2019, we found Borderlands 3 to be a follow up that will not disappoint fans of the series. You can pre-order the game for PS4 and Xbox One with numerous different editions to choose from. The game will be available on PC exclusively on the Epic Games Store for its first six months of release.

Borderlands 3 releases on September 13 on Xbox One, PS4, and PC. The game release on Google Stadia at a later date.