Almost a week ago, developer Sledgehammer Games released its latest game in the Call of Duty series, Call of Duty: WWII, which brought the series back to — as you can imagine by the title — World War II for the first time since 2008’s World at War. This, however, wasn’t always the plan for the Activision-owned studio.
In an interview with Newsweek, CEO of Activision Eric Hirshberg revealed that the developer originally wanted to create a sequel to its 2014 title Advanced Warfare, which featured a more futuristic setting with laser guns and exoskeletons. The giant publishing arm saw the huge outcry for a new game set during World War II, and Activision knew the perfect studio for the job:
“We knew they would become historians, that they would tackle it with authenticity, give it tremendous care and we also knew they would capture the unspeakable scale of World War II.”
Personally, I for one am happy that Sledgehammer Games decided to create a World War II-themed game. While I’m sure that Advanced Warfare 2 would have been fun, World War II was a perfect fit for this year’s Call of Duty and succeeded in taking the series back to where it all started. Of course, DualShockers just reviewed Call of Duty: WWII awarding the game an 8.5 out of 10.
Call of Duty: WWII was released on November 3, 2017, and is available on PlayStation 4, Xbox One, and Windows PC. Players who purchase the game on the former will receive access to map packs 30 days earlier than the latter two systems.