During a livestreamed show aired today, Infinity Ward showcased the performance capture process for Call of Duty: Infinite Warfare, giving a glimpse on the attention that has been given to the characters and acting.

On top of that, we also got the first teaser clip for the new zombie mode. You can check out both at the bottom of the post, alongside the full recording of the livestream.

A few further pieces of information were also given during the livestream by Narrative Director Taylor Kurosaki, Design Director Jacob Minkoff (both former Naughty Dog developers), Lead Designer Joe Cecot, Project Director Brian Bright and Director of Communications Eric Monacelli:

  • The Settlement Defense Front is a fascist group that wants to control all of the outposts in the Solar System in order to strangle the countries of Earth via an embargo on the resources that they need to survive.
  • There will be actual dogfighting in space using a star fighter (the Jackal) that switches between zero-G and atmospheric flight modes dynamically.
  • The game will include a level on an asteroid with extremely high temperatures where the light of the sun hits, prompting players to have to find cover from it while fighting their enemies, in order to avoid being fried by the intense heat.
  • The team has been shooting the performance capture of the game's characters for a little over a year.
  • The story will be within the solar system for the whole time, with no aliens.
  • The team is aiming to release "the most grounded, believable conflict you could possibly have in space," from the character performances and motivations to the environments and the plot.
  • There are multiplayer maps on earth, one on a space station, and more on other planets in the Solar System.
  • The tech used for the Jackal starfighter is included in the multiplayer (they didn't actually say clearly if the vehicle itself will be present or not), but the team has been very careful to preserve the core of the Call of Duty Multiplayer.
  • Activision has lots more information and "unique stuff" to show at E3, which is where the next batch of announcements about the game will come.

And now, without further ado, I leave you with the videos.