Capybara Games CEO And Co-Founder Announces Departure from Studio
After over 14 years of dedicated service, Below and Superbrothers: Sword & Sworcery studio Capybara Games loses its co-founder and CEO.
Nathan Vella, CEO, co-founder, and president of Canadian indie studio Capybara Games, made waves on Twitter when he announced his departure from the studio on his official account. He helped found the studio 16 years ago and it’s most known for developing Superbrothers: Sword & Sworcery EP in 2011 and Super Time Force in 2014:
Time for some big personal news. Today is my last day at CAPY, the truly wonderful studio I helped start 14+ years ago. I’m so proud of what this team has accomplished & I’ve been so damn lucky to work alongside some of the best, most talented, most caring humans in game dev.Advertisement
— Nathan Vella (@Capy_Nathan) September 26, 2019
In some addition tweets, Vella stated that “Capy’s in an amazing spot these days — I’m certain their best work is yet to come.” Which, coming from the founder himself is great news for the company. In terms of his own plans, he’s apparently planning a big move and already has another position in the gaming industry lined up. It’ll be interesting to see what he does next in his very long and storied gaming career.
The latest title Capybara released was Below in December of 2018. While initially unveiled back at Microsoft’s press conference at E3 2015 and before then at E3 2013 as simply a dark and roguelike adventure title. It was originally slated for a 2016 release but then was delayed indefinitely until finally revealed for its final release date two years later.
In total, Capybara Games’ adventure title Below had been in development for half a decade before finally releasing for PC and Xbox One. Even more miraculous was the fact that it was well worth such a long development cycle, according to our preview of the title at PAX East 2018.
Before then Capybara released the Switch version of Superbrothers: Sword & Sworcery EP on November 30th of last year. Capy also made headlines earlier this year when they revealed that the Twitter integration in Sword & Sworcery has also been removed for the Switch iteration due to the way in which the platform has fallen apart over the years.
Sword & Sworcery’s creative director said a few months ago that the company now wants “nothing to do” with the social media platform which led to them deleting its functionality for this version of the game.