SCE Worldwide Studios President Shuhei Yoshida opened the PlayStation press conference at Gamescom in a rather spectacular way (you can see the video at the bottom of the post), but why was the executive with the sweetest
When I walked into a crowded room to try the PS4 version of Watch_Dogs, I was a little hesitant. The game managed to set my expectations high, and at the same time trigger quite a lot of
Sony’s Shuhei Yoshida: You Can Turn the PS4 Off Remotely with the Vita Too, and Mute the DualShock 4’s Speaker
Tidbits of information about the PS4 and its features continue to trickle down thanks to SCE Worldwide Studios President Shuhei Yoshida, that keeps holding his "unofficial customer service" on Twitter by answering questions from the fans.
Project Phoenix is continuing it's cavalcade on Kickstarter, where it just passed the $600,000 mark in pledges, sitting at $602,292 at the moment of this writing, with 17 days to go.
Final Fantasy XIV: A Realm Reborn Starts With a Bang and More than 140,000 Players Connected at the Same Time
Just this morning I reported how preorders of Final Fantasy XIV: A Realm Reborn have been definitely encouraging, shedding a bright light on the future of the reborn MMORPG by Square Enix, and the first few hours
EA Sports seems to have a lot in store for FIFA 14, and much of it was shown at Gamescom one way or another. Today the publisher released a video of its stage presentation held in Cologne,
Final Fantasy XIV Breaks Record for Most Preorders in The History of Japanese PSN, First on US Amazon
The early access of Final Fantasy XIV: A Realm Reborn has just started, and things are getting crowded with queues already visible on many congested servers. This isn't really surprising, since preorders for the game were apparently
Square Enix Reveals the Contents of the North American Final Fantasy XIV: A Realm Reborn’s Collecter’s Edition
Square Enix released an unboxing video revealing the full contents of the Final Fantasy XIV: A Realm Reborn's Collecter's Edition.
Back from Gamescom and to regular reporting (even if I still have a ton of stuff left to write and plenty video interviews to encode), I came home to find another lovely Final Fantasy XIV: A Realm
Gamescom 2013: Game Director for inFAMOUS: Second Son Goes in Depth on Making the PS4 Controller and More
Game Director Nate Fox talks about the making of inFAMOUS: Second Son, their input in making the PS4 controller and how the game's developmental process was affected by PlayStation 4.
Final Fantasy XIV: A Realm Reborn is only a few days away, and for those that will be able to partake in the early access phase, the floodgates will open as soon as tomorrow.
Gamescom 2013 Interview: The Witcher 3 Story Design Producer Talks About Geralt, Quests and Making You Cry
The Witcher 3: The Wild Hunt is definitely a game living on its story and its character, so who could be better for a chat about it than its Story and Quest Design Producer Mikołaj Szwed?
Rejoice, inFamous fans: your Second Son is arriving soon (and trust me: I didn't even pre-order a PS4 yet and I'm right along-side you rejoicing)!
According to a new Twitter post from Producer Masa Yokoyama, it is revealed that the new Yazuka game will be coming out on Playstation hardware.
Wing Commander creator Chris Roberts has always been pretty clear on the PC-centric nature of his upcoming space simulator Star Citizen, but the reveal of the PS4 as what is basically a PC in a console's disguise
While in the thick of things at Gamescom, if there's one title that seems to be standing out from the rest of the pack, it's Respawn Entertainment's Titanfall. Back at E3, it was announced that Titanfall would
To celebrate the launch of Square Enix's long awaited and upcoming re-imagining of Final Fantasy XIV, the company will be hosting a special launch event at this year's Pax Prime.
One criticism I have seen lacing the comment sections of numerous Assassin's Creed IV: Black Flag videos since its release is the impression that there would not be too much of the classic stealth gameplay that originated
Like the shortlist of legendary games stuck in development hell a la Half-Life 3, Team Ico's The Last Guardian was originally announced way back in 2009, and yet ICO and Shadow of the Colossus fans have had