While we've been teased with trailers, screenshots and six minutes of Watch_Dogs gameplay footage, admit it, it just wasn't enough to satisfy our appetite. It just so happens, Sony has answered our pleas for more footage. At
Activision: Destiny “One of the Biggest Investments in New IP in this Industry”, Won’t Conflict with COD
Activision is most definitely investing a lot of effort and money in supporting Bungie and its quest to revolutionize the shooter genre with Destiny, as Activision Publishing CEO Eric Hirshberg explained as part of an interview on
Ubisoft Confirms The Division and The Crew Are Always Online, Believes These Kind of Experiences Are Great
Personally, I don't have much of a problem (or any at all) with always online games, as long as they provide features to justify the persistent connectivity requirement, but many heads explode when the issue is even
A few days ago our own Allisa James reported on an interview with Hideo Kojima in which he talked about Quiet, the female lead that will appear in Metal Gear Solid V: The Phantom Pain. To my
You can say many things about Xbox Live Director of Programming Larry Hryb (AKA Major Nelson), but not that he takes himself too seriously or that he isn't capable of self irony. He previously went on record
In response to a picture on Twitter posted by BioWare Montreal's studio director Yanick Roy of a large "design document" for the next Mass Effect game, fans were worried the game would be years away.
Fez creator Phil Fish is known for being very outspoken on a variety of topics, at times to utterly disastrous consequences, and today he came out of the woodwork with another series of rather radical statements as
Now that Microsoft did the epic (and just slightly hilarious) 180 on DRM, there are going to be a lot less memes about the Xbox One (who am I kidding? They still have TV TV TV and
Microsoft backtracked on its DRM policies, but there's one thing Redmond's corporation is still dreadfully silent on, and that's its treatment of indie studios that would like to publish their games on Xbox Live Arcade.
The newly revealed Xbox One exclusive fighter Killer Instinct will follow an interesting free to play model. Players will be able to download the game free of charge, although it will only include one playable character: Jago,
By now we all know that Microsoft backpedaled on its draconian DRM policies for the Xbox One, and while that can definitely be defined as a victory for the gamers, there's someone else that's probably rubbing his
Microsoft just officially confirmed the rumor that had been floating around the internet for the better part of this hot quasi-summer afternoon, releasing a completely overhauled policy for the upcoming Xbox One.
Update: With the new policies officially announced today the game sharing feature described below is just as officially (and unfortunately) scrapped. You'll still be able to share games with your family and friends, but you'll just have
Ever since Destiny was announced, I've been curious about what Bungie had in store for us gamers. As a PS3 owner who has only ever played the Halo series for brief moments, I had no idea what
Tetsuya Nomura Talks about Final Fantasy XV PC Version, Console Differences, Online, PS Vita Integration
Issue 1281 of the Japanese magazine Weekly Famitsu included an interview with Tetsuya Nomura in which he talked at length about Final Fantasy XV, sharing some juicy bits of information.
When Arc System Works revealed Guilty Gear Xrd, Japanese fans probably thought of the many hours they're going to spend playing the game in arcades. North American fans on the other hand probably immediately imagined a home
In Hideo Kojima's most recent Famitsu interview about his upcoming game, Metal Gear Solid V: The Phantom Pain, he discusses the main heroine of the game, Quiet. When the interviewer asked Kojima-san about her importance in Metal