The Witcher: Monster Slayer Interview – Pokémon Go Comparisons, New Monsters and Plans to Keep Players Wanting More
Five Dates Interview — Writer & Director Paul Raschid on Making a Romantic Comedy for Gamers By Mario Rivera
Watch Dogs: Legion Interview — Lead Producer on What Makes This Massively Interactive Open World Tick By Allisa James
Assassin’s Creed Valhalla Interview — Producer Discusses the Viking Fantasy, Immersion, and the Future of the Series in Next-Gen By Cameron Hawkins
The Witcher: Blood Origin Writer’s Room Revealed; Featuring Swamp Thing, Iron Fist, Snowpiercer Veterans By Allisa James
Elder Scrolls Online Interview – Rich Lambert Talks Markarth, Performance Improvements, and More By Gabriel Moss
Kingdom Hearts: Melody of Memory Interview — Directors Talk Development and In-Game Secrets By Lou Contaldi
Final Fantasy Crystal Chronicles Remastered Interview — Square Explains Why it Returned to the Spin-Off By Logan Moore