Creative Director Jean-Christophe Guyot discusses the direction Ubisoft is taking with its brand-new first-person shooter battle royale, Hyper Scape.
DualShockers spoke with SaGa Producer Masanori Ichikawa, answering multiple questions on Re;univerSe, the new Romancing SaGa out now on mobile.
Laura Hutton sits down with DualShockers to discuss Cake Bash, developing indie games in an age of uncertainty, and what constitutes a 'cake.'
Famous for his role as Kane in the Command and Conquer games, Joe Kucan sat down for an interview with DualShockers to talk about the legacy of the series and his part in it.
Ubisoft explains what measures are being implemented to further enhance accessibility within its titles and across the company as a whole.
Final Fantasy XI Interview – Director and Producer Reveal Experiences and Hopes, Special Message to Western Fans
With the 18th anniversary of Final Fantasy XI, Director Yoji Fujito and Producer Akihiko Matsui look back and forward at the long-running MMORPG.
Disintegration Interview — Marcus Lehto Shares Details on Development, Inspirations, and Working From Home
After an extensive look at the single-player campaign of Disintegration, we had an interview with Marcus Lehto about all things grav-cycle
Hearo Live is the up and coming solution to noisy, crowded and impersonal live streaming and video services in 2020.
Wicked Cool Toys, the creators of the upcoming AEW action figures line, discussed authenticity in wrestling toys, and their dream AEW video game.
In our latest Samurai Shodown interview with Lead Producer Yasuyuki Oda, he discusses the game's development on Switch and future support.
Baldur’s Gate 3 Interview — David Walgrave Shares Game Details and Reflects on Obtaining the IP from Wizards of the Coast
After getting a look at Baldur's Gate 3, we chatted with Larian Studios about what to expect from this long-awaited sequel.
Atlus West PR's talked to us about the challenges and localization changes made to the upcoming release of Persona 5 Royal.
Rogue Planet Games Interview — Andy Sites Discusses Renewed PlanetSide 2 Support, PlanetSide Arena’s Failure and PlanetSide 3
Rogue Planet Games' Andy Sites discusses PlanetSide 2, PlanetSide Arena, and PlanetSide 3 with DualShockers.
Dimensional Ink Games Interview — Jack Emmert Explains MMO Pitching Process, DC Universe Online Support and More
Dimensional Ink Games discuss DC Universe Online, tease their unannounced "high profile action MMO" and more!
Gamers for Freedom's Dayton Young spoke to DualShockers about how the organization took on censorship with the BlizzCon 2019 protest.
Grand Moff, Svante Vinternatt from 10 Chambers Collective sits down with DualShockers to discuss GTFO, its Rundown, and the future of the game as it goes through Early Access.
Yacht Club Games' David D'Angelo reflects on the development of everything in Shovel Knight: Treasure Trove in this interview with DualShockers.
Pure Arts discusses the creation of the Soul Charge line of SoulCalibur 6 statues in this interview with DualShockers.
Fairy Tail Interview – Producer Discusses Game Balance and Difficulty, Optional Content and Game Systems
Fairy Tail RPG Producer Keisuke Kikuchi explained various new tidbits about the upcoming adaptation of Hiro Mashima's most popular manga.
In an interview with DualShockers, Wrestledunk Sports developer Matt Trobbiani spoke to how his game will stand out in the crowded indie space.