0 Interviews

Dynasty Warriors 9 Interview — Producer Talks Open World, New Battle System, and More

DualShokers sits down with Dynasty Warriors 9 producer Akihiro Suzuki to talk about the game's open world and updated battle system. ...Read More

on February 13, 2018 9:32 AM
0 Interviews

Secret of Mana Interview — Producer Talks Future of the Series, Nintendo Switch, and More

Mana series Producer Masaru Oyamada talks about Secret of Mana, the future of the franchise, and the possibility of supporting the Nintendo Switch. ...Read More

on January 30, 2018 1:53 PM
0 Interviews

Attack on Titan 2 Interview — Developers Talk Nintendo Switch, Gameplay, IP, and More

Koei Tecmo's Hisashi Koinuma and Hideo Suzuki give more details on Attack on Titan 2 and on the publisher's interest in making games for established IP. ...Read More

on January 16, 2018 12:57 PM
0 Interviews

Atelier Lydie & Suelle and Night of Azure 2 Interview — Producers Talk Switch, Future and Much More

Gust producers Keisuke Kikuchi and Junzo Hosoi discuss many interesting details about Nights of Azure 2 and Atelier Lydie & Suelle. ...Read More

on December 20, 2017 6:29 AM
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Dauntless Interview — Digging into Dauntless with Phoenix Labs

DualShockers drops by Phoenix Labs to discuss Dauntless and its action-RPG monster-hunting action for PC directly with the team behind the game. ...Read More

on December 12, 2017 11:22 AM
0 Interviews

Egglia Interview Part 1: Developers Talk About Creating a Full-Fledged JRPG on Mobile and More

Egglia: the Legend of the Redcap Game Director Shinichi Kameoka and Background Designer Koji Tsuda talk about their adorable mobile JRPG. ...Read More

on December 6, 2017 5:21 AM
0 Interviews

Final Fantasy XIV Interview — Naoki Yoshida Talks Housing, Squadrons, Story, and The Road Ahead

Naoki Yoshida talks about what is coming in the future of Final Fantasy XIV, from housing to squadron and PvP, and even a hint to the next expansion. ...Read More

on November 25, 2017 1:59 PM
0 Interviews

EA Sports UFC 3 Interview — Demetrious Johnson on Bringing UFC to Gaming, Streaming, and More

UFC Flyweight champion Demetrious Johnson shared his thoughts on gaming and his passion for streaming in our interview for EA Sports UFC 3. ...Read More

on November 3, 2017 12:00 PM
0 Interviews

EA Sports UFC 3 Interview — Producer on New Tech, Delivering Lifelike MMA, and More

UFC 3 is aiming to deliver a more lifelike recreation of MMA than ever, as senior producer Marc De Vellis talks more about the game's tech. ...Read More

on November 3, 2017 12:00 PM
0 Interviews

Indie Games Poland Foundation Interview — Jakub Marszałkowski Talks GIC and Poland’s Up and Coming Indie Gaming Scene

This year at GIC, DualShockers had the chance to talk with Jakub Marszałkowski of Indie Games Poland Foundation about the state of the Polish indie game scene, this year's GIC, and more. ...Read More

on November 2, 2017 12:55 PM
0 Interviews

Demon Gaze II Interview — Devs Talk Platforms, Demon Waifus, Gameplay, and More

DualShockers talks with Kadokawa Games' Juntaro Kouno and Experience's Hajime Chikami About the Upcoming dungeon JRPG Demon Gaze II. ...Read More

on October 28, 2017 3:36 PM
0 Interviews

Subsurface Circular Interview — A Short Train Ride to Success

Bithell Games' Founder Mike Bithell talks with DualShockers about Subsurface Circular and its recent release on iPad as well as its short development. ...Read More

on October 26, 2017 2:40 PM
0 Interviews

LEGO Marvel Superheroes 2 Interview — The Ultimate Marvel Gathering

We got the chance to sit down with Arthur Parsons, the Head of Design at TT Games to talk about their upcoming Lego title, Lego Marvel Super Heroes 2. ...Read More

on October 20, 2017 1:42 PM
0 Interviews

Senran Kagura Interview: Producer Talks New Games, Platforms and Teases a “Really Exciting” 2018

DualShockers had a chat with Senran Kagura Producer Kenichiro Takaki about the present and future of the Senran Kagura series, and he had a lot to share. ...Read More

on October 20, 2017 12:59 PM
0 Interviews

Star Wars Battlefront II Interview — Game Director Discusses the Empire, Lore, and More

DualShockers sat down with Marc Thompson at a recent Star Wars Battlefront II event in NYC and we got to talk a lot about Star Wars lore. ...Read More

on October 19, 2017 12:01 PM
0 Interviews

The Jackbox Party Pack 4 Interview — Writer & Director Spencer Ham on The Biggest Party Pack Yet

Jackbox Games returns with its biggest Party Pack yet, as we talk to writer and director Spencer Ham for a look at The Jackbox Party Pack 4. ...Read More

on October 19, 2017 11:00 AM
0 Interviews

Final Fantasy Brave Exvius Interview — Looking Towards the Future on Mobile

DualShockers sat down with two of the produces behind Final Fantasy Brave Exvius at New York Comic Con, asking about crossovers and more. ...Read More

on October 18, 2017 6:00 PM
0 Interviews

Observer Interview — The Birth of Hidden Horror

To discuss the development of psychological horror, DualShockers sits down with Bloober Team to talk about their latest release -- Observer. ...Read More

on October 18, 2017 3:30 PM
0 Interviews

Assassin’s Creed Origins Interview — Director Talks Extra Year of Development and New Gameplay Systems

Creative Director Jean Guesdon recently sat down with us to talk about all of the changes that are coming to Assassin's Creed Origins. ...Read More

on October 18, 2017 2:37 PM
0 Interviews

Dynasty Warriors 9 Interview — Producer Talks Open World, PS4 Pro, Xbox One X, Gameplay and More

Producer Akihiro Suzuki talks about the open world of Dynasty Warriors 9 for PS4, Xbox One and PC, on top of platforms, gameplay and more. ...Read More

on October 11, 2017 4:11 PM
0 Interviews

Code Vein Interview — Developers Talk Open World, Difficulty, Companions, and More

Code Vein's Producer and Director give more information on what players, including fans of the Souls series, can expect from the game. ...Read More

on October 11, 2017 2:59 PM
0 Interviews

60 Parsecs! Interview — Robot Gentleman Discusses New Features, Polish Game Development, and Nintendo Switch

DualShockers was able to talk with the Art Director and Game Designer of 60 Parsecs! about what the sequel brings to the table, the growing Polish game development scene, and 60 Seconds! coming to Nintendo Switch. ...Read More

on October 11, 2017 10:00 AM
0 Interviews

Sonic Forces on Nintendo Switch: Devs Talk Development, Challenges, Resolution, Frame Rate and More

Sonic Forces will be released on Nintendo Switch, and DualShockers talked to the development team about process and details. ...Read More

on October 8, 2017 5:24 AM
0 Interviews

Raw Data Composer Interview — Making Music For A Virtual Reality Game

DualShockers sat down with Raw Data composer Jeremy Tisser who shared his thoughts and experience with composing music for Survios' upcoming VR shooter . ...Read More

on October 7, 2017 9:00 AM
0 Interviews

Rise of the Tomb Raider on Xbox One X: CD Talks “Highest Fidelity Version,” Frame Rate, and Much More

DualShockers talks with Crystal Dynamics Senior Brand Director Rich Briggs about the Xbox One X version of Rise of the Tomb Raider. ...Read More

on October 6, 2017 5:54 AM
0 Interviews

WWE 2K18 Interview — Creative Director and Designer Discuss New and Improved Features

DualShockers talks with Visual Concepts' Creative Director, Lynell Jinks, and Game Designer, Ramelle Ballesca, to discuss WWE 2K18 ...Read More

on October 5, 2017 10:00 AM
0 Interviews

Final Fantasy Brave Exvius Interview — Producer Talks Future Plans, Crossovers and More

DualShockers talked with Final Fantasy Brave Exvius Producer Hiroki Fujimoto on what's coming for the successful mobile game by Square Enix. ...Read More

on October 5, 2017 5:30 AM
0 Interviews

Life is Strange: Before the Storm Interview — Making a Real Story About Teenage Life

Chris Floyd and Zakariah Garriss talk about how Deck Nine Games made Life is Strange: Before the Storm more about characters and not about time travel. ...Read More

on October 4, 2017 10:00 AM
0 Interviews

Mobius Final Fantasy Interview — Yoshinori Kitase Talks about the Mobile Final Fantasy

Executive Producer Yoshinori Kitase talks about Mobius Final Fantasy's first year on the global market and what he sees as the future of gaming. ...Read More

on October 3, 2017 9:00 AM
0 Interviews

Lost Sphear Interview — Improving through Imagination and Maintaining Nostalgia

Lost Sphear director Atsushi Hashimoto talks about how Tokyo RPG Factory keeps player imagination alive and how the game will improve on I am Setsuna. ...Read More

on October 2, 2017 9:00 AM