Catherine: Full Body plays as well as it always has, but bringing the game worldwide has led to some localization pain points.
These are four things about Tamarin for PC and PS4 that stuck out to DualShockers during an interview with its developers.
Vampire: The Masquerade – Bloodlines 2 Interview — Bringing Back a Cult Classic for a New Generation
After 15 years of being away, the team behind Vampire: The Masquerade - Bloodlines 2 talked to us about what they're excited about with the long-awaited sequel.
While Funcom and Mighty Kingdom's Conan Chop Chop for PC, PS4, Xbox One, and Switch was revealed on April Fools' Day, it's not just a joke.
Final Fantasy XIV: Shadowbringers Interview — Director Talks Expansions, Upgrading the Visuals, History and More
Final Fantasy XIV is one of the biggest MMORPGs in the gaming industry and Naoki Yoshida sat down with DualShockers to talk about it.
Midwinter Entertainment's first big title Scavengers is like a survival game with co-op and battle royale bits, yet feels brand new.
Before Trine 4's launch, DualShockers got developers from Frozenbyte to reflect on what they learned from the divisive Trine 3: The Artifacts of Power.
Monster Jam Steel Titans from Rainbow Studios was seemingly made without a lot of crunch and released today for PC, PS4, and Xbox One.
Dying Light 2 Producer Kornel Jaskula and Lead Designer Tymon Smektała answer several questions about Techland's upcoming Zombie game.
War of the Visions: Final Fantasy Brave Exvius Interview — Producers Reveal Dual Audio, Collaboration Plans, and More
War of the Visions: Final Fantasy Brave Exvius producers gave DualShockers the latest details on their Final Fantasy Tactics successor for mobile.
Granblue Fantasy Versus Interview — Cygames Talks Potential Ports, Tournaments, Beta Reception, and More
DualShockers sat down with Cygames' Kenichiro Takaki at E3 2019 to discuss the response to Granblue Fantasy Versus' beta and more.
Inti Creates Interview — CEO Discusses Gunvolt Chronicles, Blaster Master Zero 2, Dragon Marked for Death, Stadia, and PC Ports
DualShockers had a lengthy discussion with Inti Creates CEO Takuya Aizu about their 2019 lineup, PC ports, Google Stadia, and more.
Dragon Ball Z: Kakarot Interview — Director and Producer Talk Open World, Learning from the Naruto Storm Series, and More
The team behind Dragon Ball Z: Kakarot promises that the single-player RPG will not let fans of the anime and manga down.
Watch Dogs: Legion is Political, Makes a Statement, But Doesn’t Appear to Make a Political Statement
While Watch Dogs: Legion is politically charged, developers from Ubisoft don't exactly say that the game has an explicit political statement.
FIFA 20's brand new Volta mode definitely draws from FIFA Street, but its developers are saying FIFA 20 won't be as arcadey.
Yu-Gi-Oh! Legacy of the Duelist: Link Evolution Producer Answers Our Questions About Bringing the Game to Switch, Cut Content, and More
Konami producer, Charles Murakami, recently talked to DualShockers about a number of different aspects about Yu-Gi-Oh! Legacy of the Duelist.
Rebellion Senior Producer Steve Archer recently gave DualShockers some insight into the development of Sniper Elite V2 Remastered.
Attack on Titan 2: Final Battle Interview — Producer Hideo Suzuki Discusses New Content, Project Timing, and More
DualShockers recently sat down with Attack on Titan 2: Final Battle Producer Hideo Suzuki to discuss the new Season 3 content this impending release brings and more.
Eric Couzian, the creative director on Ghost Recon Breakpoint gave me the rundown on all of the new and returning features players can expect.
Shakedown: Hawaii Interview — Vblank Entertainment Discusses New Direction, 3DS and PS Vita Ports, and Hawaii Setting
DualShockers recently talked with Vblank Entertainment's Brian Provinciano to learn more about Shakedown: Hawaii, which is out today.