0 Interviews

Mixer Interview — Ben Favreau Shows How Easy it Is to Start Broadcasting and More

DualShockers has a chat with Ben Favreau from, Mixer to discuss how easy it is to start broadcasting and set up a co-stream through Mixer on Xbox One and Windows 10. ...Read More

on September 20, 2017 2:36 PM
0 Interviews

Xbox One X & Samsung Interview – Exploring the Partnership for Microsoft’s New Console

Microsoft and Samsung have partnered to support the Xbox One's launch, and DualShockers talks with a rep from the popular TV manufacturer. ...Read More

on September 20, 2017 1:00 PM
0 Interviews

Xbox One X Interview — Product Manager Talks the “World’s Most Powerful Console” and More

Xbox One X Product Manager talks about the power under the hood, the size, and how Microsoft isn't going to forget the Xbox One S. ...Read More

on September 20, 2017 11:15 AM
0 Interviews

Middle-earth: Shadow of War Interview — Director Talks Gameplay. Xbox One X, Frame Rate and More

DualShockers chats with Middle-earth: Shadow of War Creative Director Michael de Plater about gameplay, the nemesis system and the Xbox One X. ...Read More

on September 20, 2017 7:25 AM
0 Interviews

Sea of Thieves Interview — Rare Studio Head Talks Gameplay, Chat, Xbox One X and More

DualShockers talks with Rare Studio Head Craig Duncan about all things Sea of Thieves, including gameplay, communication methods and Xbox One X. ...Read More

on September 20, 2017 6:23 AM
0 Interviews

RUINER Interview — Nowhere to Hide

Brutal. Intense. Violent. ...Read More

on September 19, 2017 2:05 PM
0 Interviews

Forza Motorsport 7 Interview — Creative Director Talks Xbox One X, 4K HDR and More

DualShockers talks with Forza Motorsport 7 Creative Director Bill Giese tells us about he features and visuals packed under the console's hood. ...Read More

on September 19, 2017 11:44 AM
0 Interviews

Attack on Titan 2 Interview — First Details Unleashed: Platforms, Gameplay, Story and More

The men behind the upcoming Attack on Titan 2 unleash the first real info on what you can expect on the upcoming early 2018-bound game. ...Read More

on September 16, 2017 12:21 PM
0 Interviews

Battlefield 1: In The Name of the Tsar Interview — Philosophy, Gameplay, Balance and More

Battlefield 1 is getting a new DLC soon, In the Name of the Tzar, and Producer Andrew Gulotta explains what you can expect from the Russian front. ...Read More

on September 16, 2017 10:54 AM
0 Interviews

Mary Skelter: Nightmares Interview — Director Talks Development, Characters, and Possible Future

DualShocker speaks with Mary Skelter: Nightmares director Atsushi Ishizuka about the development and story of the upcoming dungeon crawling RPG. ...Read More

on September 15, 2017 1:00 PM
0 Interviews

Long Gone Days Interview — The Ambiguous Morality of War

We chat with Long Gone Days creator Camila Gormaz about the game's inspirations, dialogue choices, morality system, story, world, and much, much more. ...Read More

on September 15, 2017 10:35 AM
0 Interviews

Dissidia Final Fantasy NT Interview — Devs Talk PS4, Development, Characters, and Much More

Dissidia Final Fantasy NT Director Takeo Kujiraoka and Producer Ichiro Hazama talk about the long road from the arcade release to the PS4 version. ...Read More

on September 13, 2017 1:38 PM
0 Interviews

Blue Reflection Interview — Producer Talks Characters, Battle System, and Development

DualShockers talks with Blue Reflection Producer Junzo Hosoi to discuss the game's development and characters. ...Read More

on September 11, 2017 12:21 PM
0 Interviews

Tale of Ronin Interview — The Human Side of Samurai

We chat with Dead Mage studio lead, Amir Fassihi, about the upcoming PS4, Xbox One, PC, Mac, and Linux Samurai RPG, Tale of Ronin. ...Read More

on September 8, 2017 9:15 AM
0 Interviews

Furi Interview — Looking Back on the Last Year of Furi, and the Last Seven Years of The Game Bakers

We chat with The Game Bakers' creative lead Emeric Thoa about Furi, this last year since its release, its reception, a possibility of a Nintendo Switch port, what's next for the French studio, and much more. ...Read More

on September 6, 2017 2:30 PM
0 Interviews

The Big Final Fantasy XV Interview — Hajime Tabata Talks Tech, Switch, DLC, the Future and Much More

Final Fantasy XV Director Hajime Tabata talks all things Final Fantasy XV, from platforms to technology, development and more. ...Read More

on September 5, 2017 1:34 PM
0 Interviews

FIFA 18 Nintendo Switch Interview — Producer Talks Engine, Graphics, Gameplay and Much More

FIFA 18 for Nintendo Switch Producer Andrei Lazarescu talks extensively about the game's graphics, its gameplay and the challenge of bringing FIFA to a new console. ...Read More

on September 2, 2017 4:00 PM
0 Interviews

Fe Interview — Creative Directors Talk Nintendo Switch Release, Art Style, Gameplay and Much More

The minds behind Fe explain the decision to release the game on Switch, the art style, gameplay, and much more. ...Read More

on September 1, 2017 10:55 AM
0 Interviews

Ace Combat 7 Interview — Producer Talks Platforms, Weather, Story and Much More

Ace Combat 7: Skies Unknown Producer Kazutoki Kono talks in depth about the upcoming title's story, gameplay and much more. ...Read More

on August 29, 2017 11:27 AM
0 Interviews

The Big Xbox Interview — Aaron Greenberg Talks Xbox One X, First Party, Japanese Games and Much More

Xbox Games Marketing General Manager Aaron Greenberg chats with DualShockers about the upcoming Xbox One X, cross-play, Age of Empire, and a lot more. ...Read More

on August 28, 2017 12:50 PM
0 Interviews

Final Fantasy XIV Interview — Stormblood’s Success, Romance, Graphics Upgrades and More

FInal Fantasy XIV Director Naoki Yoshida and Main Scenario Writer Natsuko Ishikawa talk about the success of the Stormblood expansion and more. ...Read More

on August 26, 2017 10:15 AM
0 Interviews

Mushroom Wars 2 Producers Talks About Creating an Indie eSport Title

Mushroom Wars 2 for iOS (coming to PS4, PC, Xbox One and Android) is looking to be the next name in indie eSports, according to Producer Andrey Korotkov. ...Read More

on August 23, 2017 2:40 PM
0 Interviews

Indie Developer Brett Taylor Discusses Linelight and Upcoming Project at PLAY NYC

Developer My Dog Zorro chats with DualShockers at PLAY NYC about critical darling Linelight, indie developing and the upcoming project. ...Read More

on August 23, 2017 12:00 PM
0 Interviews

Bouncy Smash’s Creative Director Zac Dixon Discusses Creating Indie Games

According to Zac Dixon, the idea for indie game Bouncy Smash came naturally to him and his Nashville based animation team. ...Read More

on August 23, 2017 10:00 AM
0 Interviews

Kurt Angle Talks About 2K Games’ Progression at WWE 2K18 Event

In an interview with WWE Legend Kurt Angle, he talks about 2K Games' latest wrestling game WWE 2K18, and playing as himself in the game. ...Read More

on August 22, 2017 9:43 PM
0 Interviews

Finn Bálor Remarks On The “Incredible” Realism of WWE 2K18

In an interview with Finn Bálor, he remarks on the authenticity of WWE 2K18, his incredible entrances, and his favoritism towards handheld gaming. ...Read More

on August 22, 2017 7:22 PM
0 Interviews

A.J. Styles Talks About His In-Game Rating and Retro Games at WWE 2K18 Event

A.J. Styles discusses his favorite retro games, his in-game character rating for WWE 2K18, and the secret to his phenomenal hair. ...Read More

on August 22, 2017 3:14 PM
0 Interviews

Cloudgine’s Cloud Tech Similar to Crackdown 3’s Works on All Platforms; Here Is What it Can Do

Cloudgine's Dave Jones and Maurizio Sciglio are going to provide developers with a platform-agnostic tech enabling them to tap into the power of the cloud. ...Read More

on August 20, 2017 10:27 AM
0 Interviews

NBA Live 18 Interview — Producer Discusses The One, Rivaling NBA 2K, the Nintendo Switch and More

DualShockers recently got the chance to sit down with Mike Mahar, one of the producers of NBA Live 18, and discuss the game's The One mode, how the NBA Live series will try to combat the ever-growing NBA 2K franchise, and the possibility of seeing the NBA Live series on the Nintendo Switch in the future. ...Read More

on August 11, 2017 11:00 AM
0 Interviews

Madden NFL 18 Interview — Lead Designer Discusses MUT Squads, Working in Frostbite and More

Patrick Bellanca, Lead Designer on Madden NFL 18's new MUT Squads mode, sat down with DualShockers recently to discuss MUT Squads, developing on the Frostbite Engine, and more. ...Read More

on August 10, 2017 2:17 PM