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Interviews

Dying Light 2 Interview – “The Best Weapon is Your Creativity”

Dying Light 2 Interview – “The Best Weapon is Your Creativity”

The Witcher: Monster Slayer Interview – Pokémon Go Comparisons, New Monsters and Plans to Keep Players Wanting More

Instinction Interview: Devs Talk New Zealand, 8K/120FPS, Inspirations and Zombie Dinosaurs

AGDQ and Adapting to the Pandemic and Online Environment

Five Dates Interview — Writer & Director Paul Raschid on Making a Romantic Comedy for Gamers

By Mario Rivera

Dragon Quest XI S Staff On Bringing The Definitive Edition To PS4, PC, Xbox One

By Iyane Agossah

Watch Dogs: Legion Interview — Lead Producer on What Makes This Massively Interactive Open World Tick

By Allisa James

Assassin’s Creed Valhalla Interview — Producer Discusses the Viking Fantasy, Immersion, and the Future of the Series in Next-Gen

By Cameron Hawkins

Genshin Impact miHoYo Interview – Striving For The Ultimate Anime Open World ARPG

By Iyane Agossah

The Witcher: Blood Origin Writer’s Room Revealed; Featuring Swamp Thing, Iron Fist, Snowpiercer Veterans

By Allisa James

Elder Scrolls Online Interview – Rich Lambert Talks Markarth, Performance Improvements, and More

By Gabriel Moss

Kingdom Hearts: Melody of Memory Interview — Directors Talk Development and In-Game Secrets

By Lou Contaldi

I Am Dead Preview — Life After Death

By Charlie Wacholz

Final Fantasy Crystal Chronicles Remastered Interview — Square Explains Why it Returned to the Spin-Off

By Logan Moore

Skater XL Interview — Easy Day Studios on Bringing Skateboarding Culture to Gaming

By Michael Ruiz

Splash Damage on the Creation of Outcasters, Working with Stadia

By Charlie Wacholz

Sakura Wars Interview – Revitalizing a Legendary Series and Localizing For The West

By Iyane Agossah

Hyper Scape Creative Director on Creating a “Game as a Spectacle”

By Michael Ruiz

Romancing SaGa Re;univerSe Interview – Producer On Hopes and Appealing to the West

By Iyane Agossah

Cake Bash Interview — Laura Hutton on Indie Gaming in 2020 and Cake Philosophy

By Lou Contaldi

123…29Next »

Halo Infinite Review — Breaking Expectations

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