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Interviews

Dragon Quest XI S Staff On Bringing The Definitive Edition To PS4, PC, Xbox One

DualShockers spoke with Masato Yagi and Hokuto Okamoto, respectively Director and Producer of Dragon Quest XI S: Echoes of an…

Watch Dogs: Legion Interview — Lead Producer on What Makes This Massively Interactive Open World Tick

Watch Dogs: Legion lead producer Sean Crooks revealed quite a bit about permadeath, accessibility options, the "recruit anyone" system, and…

Assassin’s Creed Valhalla Interview — Producer Discusses the Viking Fantasy, Immersion, and the Future of the Series in Next-Gen

Assassin's Creed Valhalla Producer Julien Laferriere sat down to chat about the team at Ubisoft Montreal and their strive to…

Genshin Impact miHoYo Interview – Striving For The Ultimate Anime Open World ARPG

Genshin Impact: DualShockers recently spoke with miHoYo regarding the company's creative process, the game's anime style, future updates, and more.

The Witcher: Blood Origin Writer’s Room Revealed; Featuring Swamp Thing, Iron Fist, Snowpiercer Veterans

The full writer's room for the upcoming prequel The Witcher: Blood Origin was revealed and there's plenty of talent from…

Elder Scrolls Online Interview – Rich Lambert Talks Markarth, Performance Improvements, and More

In anticipation of the upcoming Elder Scrolls Online: Markarth DLC, we sat down with ZeniMax Online Studios Creative Director Rich…

Kingdom Hearts: Melody of Memory Interview — Directors Talk Development and In-Game Secrets

DualShockers sat down with the Director/Producer of Kingdom Hearts: Melody of Memory to discuss online, in-game secrets, and development challenges.

I Am Dead Preview — Life After Death

I Am Dead aims to tell heartfelt, engaging stories and provide a pleasant, approachable puzzle experience. It should deliver.

Final Fantasy Crystal Chronicles Remastered Interview — Square Explains Why it Returned to the Spin-Off

Final Fantasy Crystal Chronicles Remastered arrives later this month and Square Enix has now told us more of what this…

Skater XL Interview — Easy Day Studios on Bringing Skateboarding Culture to Gaming

Easy Day Studios co-founder Dain Hedgpeth and director of marketing Jeff Goforth discuss Skater XL's unique gameplay and properly repping…

Splash Damage on the Creation of Outcasters, Working with Stadia

Splash Damage says that its latest title, Outcasters, builds off of many of the previous shooters that the studio has…

Sakura Wars Interview – Revitalizing a Legendary Series and Localizing For The West

DualShockers spoke with the Sakura Wars team at Sega, discussing the creation of this modern PS4 entry, the western localization…

Hyper Scape Creative Director on Creating a “Game as a Spectacle”

Creative Director Jean-Christophe Guyot discusses the direction Ubisoft is taking with its brand-new first-person shooter battle royale, Hyper Scape.

Romancing SaGa Re;univerSe Interview – Producer On Hopes and Appealing to the West

DualShockers spoke with SaGa Producer Masanori Ichikawa, answering multiple questions on Re;univerSe, the new Romancing SaGa out now on mobile.

Cake Bash Interview — Laura Hutton on Indie Gaming in 2020 and Cake Philosophy

Laura Hutton sits down with DualShockers to discuss Cake Bash, developing indie games in an age of uncertainty, and what…

Command and Conquer Remastered Interview — Joe Kucan On His Role as Kane and the Series’ Legacy

Famous for his role as Kane in the Command and Conquer games, Joe Kucan sat down for an interview with…

Ubisoft Is Making Accessibility Part of the Company’s DNA

Ubisoft explains what measures are being implemented to further enhance accessibility within its titles and across the company as a…

Final Fantasy XI Interview – Director and Producer Reveal Experiences and Hopes, Special Message to Western Fans

With the 18th anniversary of Final Fantasy XI, Director Yoji Fujito and Producer Akihiko Matsui look back and forward at…

Disintegration Interview — Marcus Lehto Shares Details on Development, Inspirations, and Working From Home

After an extensive look at the single-player campaign of Disintegration, we had an interview with Marcus Lehto about all things…

Hearo Live Is Fixing Live Streaming by Pairing You with Friends and Cutting the Chaos

Hearo Live is the up and coming solution to noisy, crowded and impersonal live streaming and video services in 2020.