0 Interviews

Spacelords Interview — Art Director Talks Inspiration: Comics, Anime, Spaghetti Western, and Music

Spacelords Art Director Jorge Benedito talks about his work and the many forms of media that inspired the look and feel of the game. ...Read More

on July 22, 2018 12:40 PM
0 Interviews

Spacelords Interview — Lead Designer Talks Free to Play, Replayability, Progression, and More

Spacelords Lead Designer Joan Amat talks about the shift from Raiders of the Broken Planet to the new free to play game, alongside a variety of development info. ...Read More

on July 22, 2018 11:25 AM
0 Interviews

MercurySteam Interview — Studio Head on How the Studio Was Saved, Working with Nintendo, and More

MercurySteam rose from the ashes to create three Castlevania games and Metroid: Samus Returns. Studio Head Enric Álvarez explains how it all happened. ...Read More

on July 21, 2018 1:13 PM
0 Interviews

Spacelords Interview — Director Talks Relaunch, Cross-Play, Free to Play, Next-Gen, and Much More

MercurySteam Studio Head Enric Álvarez explains what went into the upcoming relaunch of Raiders of the Broken Planet, which will become Spacelords. ...Read More

on July 21, 2018 10:45 AM
0 Interviews

Underworld Ascendant Interview — Director Discusses Player Choice, Realized Worlds, and Influences

Game Director and Writer Joe Fielder discusses OtherSide Entertainment's upcoming immersive sim Underworld Ascendant, as well as his career in the industry. ...Read More

on July 21, 2018 10:10 AM
0 Interviews

Control Interview — Game Director Talks Remedy’s Multiplatform Transition, Gameplay Focus, and More

Remedy Entertainment's Mikael Kasurinen spoke to us at E3 about Control and the vastly different development decisions the studio has made with the project. ...Read More

on July 19, 2018 9:30 AM
0 Interviews

Total War: Three Kingdoms Interview — Developers Discuss Improvements, AI, Duels, and More

DualShockers sat down with Total War: Three Kingdoms' Senior Designer and Art Director to talk about the new things this entry brings to the table. ...Read More

on July 13, 2018 10:00 AM
0 Interviews

Battlefield V Interview — Creative Director Talks War Stories, Battle Royale, and Post-Launch Plans

During EA Play we spoke to Lars Gustavsson about Battlefield V and what both returning players and new ones can expect this time around. ...Read More

on July 13, 2018 8:00 AM
0 Interviews

Cyberpunk 2077 Interview — The Shift to First-Person, Similarities to The Witcher 3, and More

Cyberpunk 2077 Quest Designer Patrick Mills explains the transition to first-person and quells fears about creating your own character. ...Read More

on July 12, 2018 8:00 AM
0 Interviews

David “Killinallday” Acosta Interview — Is It the Year of Killinallday?

David "Killinallday" Acosta discusses his preparation, strategy, The Witchwood, and hashtag prior to the HCT Summer Championship. ...Read More

on July 9, 2018 3:49 PM
0 Interviews

Warriors Orochi 4 Interview — Producer Discusses Greek Mythology, Nintendo Switch, and More

Warriors Orochi 4 Producer Masaki Furusawa talks about many aspects of the development of the new Musou game for PS4, Xbox One, Switch, and PC. ...Read More

on July 7, 2018 10:24 AM
0 Interviews

The Banner Saga 3 Interview — Stoic Talks Concluding Their Story, New Features, and the Future

Stoic Studio's producer Zeb West and lead designer Matt Rhoades gave us a bit more insight into finishing their strategy-RPG series with The Banner Saga 3. ...Read More

on June 27, 2018 1:25 PM
0 Interviews

Indivisible Interview — Lab Zero Games’ CEO Discusses Development, Delay, Improvements, and More

At E3 2018, we talked with Lab Zero Games CEO Peter Bartholow about the development and recent delay of his platformer-RPG Indivisible. ...Read More

on June 16, 2018 1:09 PM
0 Interviews

Inti Creates Interview — CEO Discusses Nintendo Switch, Dragon: Marked for Death, and More

Inti Creates President and CEO Takuya Aizu talks about the company's love for the Nintendo Switch and the games currently in development. ...Read More

on June 15, 2018 8:09 AM
0 Interviews

Inti Creates Interview – President Talks Dragon: Marked for Death, Gal*Gun 2, and Fanservice

Inti Creates’ President Takuya Aizu provides new details on Dragon: Marked for Death, and explains how there is more than fanservice in Gal*Gun 2. ...Read More

on May 24, 2018 1:06 PM