Catherine: Full Body for PS4 and PS Vita Gets First Info on New Character, Features, and More

Catherine: Full Body will have a new character named "Rin," new episodes, anime cutscenes, mechanics, cross-save, online features, and more.

on December 19, 2017 5:41 AM

Today Atlus announced Catherine: Full Body for PS4 and PS Vita. While the first info is officially coming tomorrow with the new issue of Weekly Famitsu, as usual, the magazine has been leaked.

Thanks to Japanese blogger Ryokutya2089 and Hachima Kikou, who usually manages to grab a copy early, we learn a few more interesting details about the game.

The “New Catherine” is named “Rin” and she is a pianist at the bar where Vincent hangs out. She has a straightforward and calm personality, and she is voiced by Aya Hirano (Haruhi Suzumiya, Misa Amane in Death Note, and Lucy Heartfilia in Fairy Tails).

The game will include a new ending song, and a lot of new episodes, anime cutscenes, and sexy events. The title “Full Body” is explained by the fact that the game has become denser, and the term has been borrowed from wine. It also sounds “kind of erotic.”

Even if there is only one new heroine, there is more than one new ending.

There will be extensive difficulty settings and quality-of-life systems. It’ll be designed so that people who just want to enjoy the story will be able to finish it by selecting the appropriate settings.

New mechanics will also be added and new modes, including one based on moving multiple blocks linked together.

Online features will be included, and cross-save will be supported. Development is currently at 5o%

If you’re not familiar with the game, The original Catherine was released for PS3 and Xbox 360 in Japan and North America and Japan in 2011, and then in in Europe in 2012. If you’d like to learn more about it,  you can check out our review.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.