Today Atlus released the first 1080p direct-feed screenshots of the upcoming Catherine remake for PS4 and PS Vita Catherine: Full Body.
On top of the screenshots and art, that heavily focus on the new heroine “Rin” we get new information from the developer. First of all, we learn that the original game shipped over one million copies worldwide.
The press release promises that the “problematic” game is going to evolve into an even bigger problem. With the addition of the “third Catherine”, the original triangle relationship is evolving into a square, inviting players to enjoy a story that will “shake their values.”
There won’t be just new episodes related to the new heroine, but new endings will be added to the two original heroines as well. Every “Catherine” will approach Vincent more aggressively, stylishly, and erotically. There will be new animated cutscenes, and a number of new “bold and sexy” events, letting players taste the “full-bodied” version of this new Catherine along with additional elements and more fulfilling options.
There are good news for players that could not enjoy the original game. The remake has settings that will ensure that everyone can reach the end, with playability-related options greatly improved. The puzzle-action part of the game will include a “revolutionary” system so that everyone can enjoy it.
For those who instead want to play some deeper puzzle-action, there is a new mode, but you can opt to play in “Original Mode” as well. Basically, there is something for everyone, including those who played the original game, those who are good at puzzle gameplay, and those who are not. It’s the “definitive” version of the game.
The new character, nicknamed Rin, has been hired to play the piano at the bar that Vincent and his friends hang out at. She has a very straightforward and gentle personality, yet she gives the impression of lacking a bit in common sense. Her real name and age are unknown, and the mystery surrounding her draws attention, even if she has no notion of that herself. She makes an effort to support Vincent when he is bothered by his nightmares, showing the player a new set of values.
If you want to see more, you can check out the first trailer, and live drawing of the heroines by Shigenori Soejima. At the moment, the game is in development at Katsura Hashino’s Studio Zero for PS4 and PS Vita, with a release window set for winter 2018. A western release has already been announced, but platforms and release window for North America and Europe are still TBD.