CD Projekt Red Discusses Bringing The Witcher 3 to the Nintendo Switch
CD Projekt Red discusses bringing The Witcher 3: Wild Hunt to the Nintendo Switch and how they and Saber Interactive developed it.
With Gamescom in full swing and the Switch port of The Witcher 3 releasing this year, CD Projekt Red’s senior producer Piotr Chrzanowski discusses bringing the game to the Switch alongside Saber Interactive.
“We had the project set up in a very clear [direction],” says Chrzanowski. “We wanted to achieve each stage that was planned – what was aimed at. Of course one of the first things was to make sure that engine would actually run on the Switch. I would say the other big milestone was to have a piece of the game actually playable. So we went with Kaer Mohren with the prologue, because it was a self-contained world that has all the systems, including combat etc. We looked through that, we saw how we needed to shape the next stages of the project. And then we could expand to the White Orchard, and then the rest of the world.”
With the game fitting on a 32GB cartridge, the main area of the game that had to be optimized was the game’s audio alongside cutscenes and textures. Chrzanowski goes onto say the port has been in development for about a year. Additionally, instead of making any new assets for the port, the developers had to work on compressing parts of the game.
“It’s the same experience,” says Chrzanowski. “You play it, you feel the same way, you have all the systems, so you don’t feel that anything is cut – and it’s fluid gameplay. If you ask about one specific area, I love Novigrad market. You know we have the same amount of NPCs that we have on PS4. We kind of limited the draw distance on those, in some specific areas, but yeah it’s the same amount I would say as we had on that platform.”
The Witcher 3: Wild Hunt Complete Edition launches on October 15 for the Nintendo Switch and it’s available for preorder on Amazon now.
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