Check Out Nine Minutes of Mordheim: City of the Damned’s Tactical Turn-Based Goodness

Check Out Nine Minutes of Mordheim: City of the Damned’s Tactical Turn-Based Goodness

If I had to narrow myself down to just one genre of video games that I had to play for the rest of the life, my answer most likely would be tactical turn-based games. The Banner Saga, Fire Emblem Awakening and XCOM: Enemy Unknown are easily identifiable as some of my favorite games I’ve played in the last five years, maybe even all-time. When I first heard about Mordheim: City of the Damned I thought it sounded like an interesting turn-based game, but seeing it running now has be salivating for more.

Mordheim veers away from the more traditional tile based movement that is normally associsated with the turn-based genre for a more free-from movement system. Units use movement actions as they cross certain thresholds on the map and can use action points as well to set themselves up into tactical positions. It’s a set up that reminds me very vaguely of Valkyria Chronicles or the upcoming 3DS game Codename: S.T.E.A.M., letting you have a greater sense of adventure and exploration as you play.

The interesting hook to Mordheim though is how it treats units. Like Fire Emblem and XCOM, if a unit perishes it is gone forever, that is unless you have some luck. In Mordheim, you can get a random chance to keep a fatally wounded unit at the end of matches, but will carry over with disfigurements to the next game. For example, in the video below, a warlock who was injured in a previous battle now has a peg leg and is slight limited in what he can do because of his wounds. It’s an interesting wrinkle to the units you get so emotionally attached to, and a unique way to add characterization that hasn’t been previously seen in a similar game.

On top of that, the game promises loot and the ability to upgrade your characters as you go with weapons and other items. You can pillage the enemies you slay, always trying to survive in this brutal and grim setting from the Warhammer universe. Mordheim: City of the Damned takes place after a twin tailed comet crashed  into the city of Mordheim. The comet’s crash turned the city into terrifying battlefield where rival groups called warbands fight for  control of key neighborhoods, looking for glory and fortune by acquiring the very valuable Wyrdstone fragments created by the comet.

You can check out the full nine minute video of the game below and expect to see Mordheim: City of the Damned hitting Steam Early Access in the coming days. Let me know in the comments if this game is right up your alley and if you are as excited to check it out in more detail.