Chibi-Robo: Zip Lash will be heading to the 3DS next week, with a brand new focus on straightforward side-scrolling adventuring.
However, according to Nintendo producer Kensuke Tanabe in a recent interview this title maybe the last for the cute little robot mascot:
To be honest, this might be the last chance for us.
I’ve continually thought about ways to build this into a mainstream success. We’ve challenged ourselves in assorted ways along those lines, but I can’t say that we’ve found the answer yet.
He then detailed about the various genres that the franchise has touched and how it came to rest at the current choice:
The first thing we decided upon was that we’d make an action game that took advantage of his plug and cord. We then placed the core of the gameplay on using it like a grappling hook, throwing it into a faraway edge and using that to traverse gaps and so on. As we kept thinking about ideas, we naturally settled on the 2D side-scrolling format. If the character can gain more recognition, I believe we’ll have a chance to produce another adventure-style game for a large number of people. I’m hoping that we made the right choice for this game’s play style.
Instead of trying to come up with a character we thought would be a commercial success, it was more like we first had the Chibi-Robo character, and then we thought about what kind of game we could make that’d portray this character in as attractive a way as possible. It’s kind of fun along those lines, like taking an artist I’ve found and trying to mold him into a famous creator. That, of course, also creates its own unique challenges.
It’s interesting to see the process behind this series and how the developers really stretched their creative muscles, so to speak. Hopefully Chibi-Robo: Zip Lash will be the success the franchise needs.