Blue Isle Studios’ Citadel: Forged with Fire may be in Steam Early Access right now, but that doesn’t mean the developer is resting on its laurels. A steady amount of updates have been coming out the of development team lately, and today we learned of a brand new one, packing a few new enemy types, including a rather fearsome dragon.

The second update to come to Citadel: Forged with Fire since its July 26 release on Early Access includes a Wild Boar enemy that is intended to be a threat to the newest wizards of the world, Skeleton Warriors that can strike without warning and aim to swarm any unwary traveler, and the Infernal Dragon, an enemy that should only be engaged with the highest degree of caution and not by unprepared adventurers.

Of course, enemies aren’t the only additions being made to Citadel: Forged with Fire with the latest update. Players can also expect to see servers performing up to ten times better, along with a variety of other tweaks and improvements to the game’s stability.

As far as abilities go, Telekinesis will no longer be usable with PvE structures or those structures claimed by a throne. Additionally, rapid weapon swaps won’t be allowed in PvP anymore and the game’s spells have been given ranges in hopes of making the competitive multiplayer a little more challenging.

Citadel: Forged in Fire was is currently in Steam Early Access for $19.99. A console version of the game is also in development at this time. For more information on the game, you can visit its official website.

The previous update that came to Citadel: Forged in Fire brought new weapons and armor. A trailer for the most recent update has been released and can be seen below.