Bandai Namco’s upcoming Action JRPG Code Vein is challenging, very, very challenging, marking the first similarity with From Software’s masocore series Dark Souls.
If you’re hoping for mercy, and an easier difficulty setting to enjoy the story without having to worry too much about difficulty, I’m afraid (very afraid), that said hope has just been dashed.
During a round-table interview at Bandai Namco’s headquarters in Tokyo, Producer Keita Iizuka and Director Hiroshi Yoshimura revealed that there is no easier level of challenge besides the default one.
The game is designed for the players to get stronger with their own devices, and find the right dungeons that match their abilities at any given time.
Basically, they told us all to “git good” in more words.
That being said, there is a little boon that might help those struggling. During the game you can change your character’s “Blood Code” to alter the stats of your hero to and change your strategy, helping you overcome specific enemies.
Iizuka-san also explained the most relevant difference with the Dark Souls series, which is the companion character system. On top of that, each companion character has its own background and personality, so they’re also relevant to enjoying the story, and not just useful in battle.
When I played the game myself, I could definitely feel that the buddy character changed things quite a bit from the usual Souls-like, especially considering that they can act as a decoy, distracting enemies and bosses and offering the player brief moments of respite.
If you want to see more of Code Vein, you can also check out a recent gallery of screenshoys, some more lovely images, another batch, the first gameplay, a second gameplay video, on top of the original reveal trailer of the game.
Code Vein will release worldwide for PS4, Xbox One and PC in 2018.