Funcom is hard at work on updating Conan Exiles in view of the release of the Game Preview version on Xbox One on August 16th, and today they showcased some of the upcoming changes in an extensive video narrated by Creative Director Joel Bylos and Community Manager Jens Erik Vaaler.
We get to see changes to combat, including faster dodge rolls, doubled damage from monsters, and more. On top of that, we catch a glimpse on the new temperature system, that will prompt players to control warmth and cooling in order to avoid discomfort and eventually death. For instance, if you’re just a bit too warm, you’ll have to drink more often. If you’re in a cold area without protective clothing, you’ll need to drink alcohol to keep yourself warmed up.
Interestingly, we also see a small tease of what is called “journey events,” even if they didn’t really explained what they are just yet, and the first look at a work-in-progress version of beards.
Last, but certainly not least, we get to see the new biome, the frozen north, or at least the part of it closer to the existing desert area (which means that it isn’t all that frozen). It will be released for both Xbox One and PC on August 16th. The map was also revealed, and you can see it at the bottom of the post. You can seamlessly walk from the desert to the new area located (surprise, surprise) in the northern part of the map.
Incidentally, if you see pink rocks and mountains, the game hasn’t suddenly become No Man’s Sky. The features were demonstrated on a development build that had lingering lighting and textures issues, that will be fixed by when the update launches.
You can check out the video below, and if you want to see more, you can check out trailers for the Xbox One version and the new biome, alongside our hands-on preview, and our recent interview with Creative Director Joel Bylos.
A PS4 launch is also planned early next year, but fans on PlayStation will have to wait due to the lack of an early access-like program on the platform.