Conan Exiles Sells 320,000 Copies In One Week, Recouping its Development Costs So Far; Mod Tools Released
Today, developer Funcom revealed that its new open world survival game Conan Exiles, which released via Steam Early Access on January 31st, sold 320,000 copies on Steam in its first week, recouping all of its development costs so far.
According to Funcom, since its launch the game has been dominating the number one spot on Steam’s Global Top Seller List, something the developer and publisher is grateful and humbled by, especially following its challenging times in recent years, including the poor performance of LEGO Minifigurines Online. Funcom CEO Rui Casais specifically had the following to say:
“We are deeply humbled and very grateful for the initial success of Conan Exiles. Funcom has gone through some challenging times in recent years and seeing the game we have poured so much time and effort into gain this amount of traction so quickly is very invigorating for everyone who works here. This is just the start of the Early Access adventure and we will do whatever it takes to make sure Conan Exiles turns into a fully-fledged game that has something to offer new and old fans of both Conan and survival games.”
Funcom has also announced that today it released the custom Conan Exiles Dev kit, which will allow creators everywhere to develop mods for the title. To get started, you will want to head over to UnrealEngine.com and download the Unreal launcher to access the dev kit.
Funcom has said it will reveal the future of Conan Exiles at this year’s Game Developer Conference in San Francisco. In the meanwhile, it also said that is working hard to live up to Early Access goals, and will be working together with the community to improve the game and update it with “exciting new content and features.”
Conan Exiles is available via Steam Early Access for the PC, and is slated to hit the Xbox One via its Game Preview Program sometime in Spring 2017. The game is also coming to the PS4 at an unknown date.