Control Director Confirms DLC, No Microtransactions, and Other Details
Remedy's Mikael Kasurinen has unveiled a variety of new details about Control in a new interview.
Along with talking about his time working with Cory Barlog, Control director Mikael Kasurinen today also revealed a variety of new details about Remedy’s upcoming project.
Speaking to Game Informer in a rapid-fire question segment, Kasurinen gave many answers about Control, some providing a lot of light on the game, and others, not so much. Among the more interesting things that Kasurinen confirmed is that Control will indeed include DLC. Kasurinen didn’t expand on what this DLC will take the form of and whether or not it would arrive at launch or after release, but going off of Remedy’s previous track record, post-launch DLC seems likely.
Soon after confirming DLC, Kasurinen also made clear that Control wouldn’t contain any microtransactions, either. Even though this may not come as a shock to some, microtransactions have found their way into games the past few years that you might not expect, so their lack of being included is a positive sign. Kasurinen also confirmed that Control will contain no multiplayer element, meaning that the game is solely a single-player experience with no additional monetary options. Kind of a rare thing, nowadays.
Kasurinen goes on to confirm a variety of other things in this interview such as the presence of TVs similar to what was seen in Alan Wake, how motion capture was used, and much more. If you want to learn more from Kasurinen, you can also read our own interview from speaking with him last year at E3 2018. You can also check out my own preview of the game, too.
You can watch the full video down below if you’d like to learn more about what Control will have in store. Currently, Control is set to release at some point in 2019 on PS4, Xbox One, and PC.