Corpse Party Twitter Revives Itself Teasing News to Come

Corpse Party by Kedouin Makoto and Mao Hanamoto, now Grindhouse, might be coming back soon as Twitter account gets revived by mysterious girl Miku.

July 14, 2020

For the first time since October 2018, the official Twitter account of the Corpse Party horror series have shown some activity. On July 13, the account tweeted “I’m back” with a scary picture. Later, on July 14, the account reintroduced itself, stating it is now being managed by Miku, a student from Kisaragi High School. She says she was bored following online classes all the time and decided to try out Twitter:

It’s likely new announcements regarding Corpse Party will be coming soon. Seeing the current trends in Japan, with Vtubers-like concepts having existed for decades but being incredibly popular since the Kizuna Ai boom 4 years ago, it’s likely Miku could become a Corpse Party Vtuber too.


The first Corpse Party game was made on PC-98 in 1996 by Makoto Kedouin and Mao Hanamoto when they were college students. It was made using the first RPG Maker software, RPG Tsukuru Dante 98. Later on the duo made the Doujin Circle Team GrisGris, while the series is currently published by 5pb / Mages. Team GrisGris recently turned itself into a company named Grindhouse.

Multiple Corpse Party games have released since then, and the series started leaving Japan and getting localized in the early 2010s, being released on consoles and later on Steam. I’m sure anyone who clicked on this article is a Corpse Party otaku in the first place, and as someone who dislikes underestimating my readers, I won’t be explaining much more. And if you do not know about the series, Google is always an option.

Personally, while I’m into niche Japanese games, I’m not fond of horror games, so I’ve never tried out the series. However, I particularly like Makoto Kedouin. He is friends with seiyuu Tomokazu Sugita and game journalist Mafia Kajita, and is one of the regulars on Tomokazu Sugita’s radio show, Anigera.

Makoto Kedouin also writes the Death End re;Quest games by Compile Heart and Iffy. Death End re;Quest 2 is already available in Japan, and it’ll be launching next month in the west: for PS4 on August 25 in North America and August 28 in Europe. The PC via Steam version will release worldwide on August 25.

Iyane Agossah

Living near Paris, Iyane (He/Him) is the head of Japanese content at DualShockers. He speaks Japanese, has been loving anime and Japanese games for over 25 years and plays Genshin Impact for its story and exploration. You can reach him on Twitter at @A_iyane07.

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