Crucible, Amazon Games' Free-To-Play Team-Based Shooter, launches May 20

Amazon Games revealed a first look trailer for their upcoming team-based shooter, Crucible, launching later this month on PC.

Amazon Games’ foray into the competitive team-based shooter market, Crucible, is launching on May 20, 2020, with a roster of 10 unique hunters and three game modes out of the gate.

Crucible pits teams of players against one another, and the ever-changing dangers of the planet itself, as they fight to gain more and more Essence, a resource that serves to boost and strengthen the various hunters’ powers. Matches begin in typical fashion with each player choosing the hunter they will be playing as each fitting into standard archetypes such as tank or healer. Once combat begins, though; Crucible takes a page out of the MOBA playbook by having hunters level up during play, enhancing their strength and abilities.

The three modes that are available at launch are Heart of the Hives, Harvester Command, and Alpha Hunters. With Heart of the Hives, two teams of four will be competing to take out not just each other, but also large objects called boss Hives that are scattered around the map, and capturing the Heart within. Whichever team manages to capture three Hearts, first will win the match. Harvester Command is Crucible’s version of Capture the Point, where two teams of eight struggling to hold Harvesters around the map, harvesting as much Essence as they can. Lastly is Alpha Hunters, testing eight two-person teams to see which duo is the last standing.

“In Crucible, every match is different, and players’ choices matter. Every opponent, team, and mode poses unique dangers, and no two matches are the same, so players must constantly adapt to everything the world and the other teams throw at them. We’re excited for players to join the hunt in just a couple of weeks, and we can’t wait to hear what they think of it.” said Christoph Hartmann, vice president at Amazon Games.

The most interesting aspect of this announcement is that May 20th is the game’s actual release on Steam and not some sort of open beta or open access, which seems to be the rage with games of this sort. You really don’t see this sort of surprise announcement followed so quickly with the game’s release, which will make it all the more interesting how Crucible will fair.

Crucible is being developed by Relentless Studios, a Seattle-based development team of Amazon Games. The studio is led by Louis Castle, co-founder of Westwood Studios, and includes industry veterans with previous experience at companies including Activision Blizzard, ArenaNet, Electronic Arts, and Xbox. Crucible will be the first of two major titles from Amazon Games in 2020, followed by the launch of New World in August 2020.

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Scott White

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