Cuphead Devs: Making New Zelda Title Would Be a “Dream Come True”
Cuphead devs delve into the details of creating a The Legend of Zelda title, and why that would be a "dream come true" for them.
In a recent interview with Nintendo Force, Maja, Chad, and Jared Moldenhauer — the heads of Studio MDHR and developers of Cuphead — discuss the possibility of making a new The Legend of Zelda title and how that would be a dream for them.
Jared in particular has bigger plans for such a crossover beyond simply putting the two of them together. He delves further in the interview:
…a sprawling Zelda title brought to life in a doting 2D hand-animated style…Think of all the expressiveness and life you could bring to the tribes, people, and enemies of a universe that rich!
And much like Cuphead, we would get to test our design mettle coming up with screen-filling bosses of an entirely different nature. Of course, backgrounds would be completely hand-painted with nothing re-used! The list just goes on and on. It would be an absolute dream come true.
While this may seem like a unrealistic pipe-dream, Cadence of Hyrule was created by indie developers as well and, judging from our own DualShockers review, is quite the good game. And seeing the styles of Cuphead and Legend of Zelda merge together in a wholly unique product would honestly be my dream come true as well.
Check out why we think Cuphead is perfect for Nintendo Switch, as the game’s port over to the system is what sparked this interview topic in the first place. You can also read our review of the game and find out for yourself why it’s deserving of all the praise it’s received since its initial launch.
This isn’t the first time the Cuphead devs expressed interest in a Nintendo IP, as Jared stated that he would love to see his characters added to Super Smash Bros. Ultimate. The game also made headlines when it was announced to be released for Tesla vehicles of all things, with a release date for sometime this summer.
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