While Cyberpunk 2077 looks absolutely gorgeous, many appear to struggle to warm up to the game due to its first-person perspective. At Gamescom 2018 DualShockers had a chat with Quest Designer Patrick Mills, and we asked what kind of feedback the developer received, and if they’re planning to remain firm in the choice.
Mills confirmed that the perspective won’t change, but the studio is very aware of the fact that the first-person perspective is facing some resistance.
“We are firm in that decision. However, we’re very aware that a lot of people don’t like first-person, and there is a small number of people who can’t play first-person for a variety of reasons.”
That being said, he mentioned that the team is looking into offering difficulty options and sensibility options to hopefully manage to turn Cyberpunk 2077 in the first first-person game that some people will like, or that some will be able to play.
While they’re sticking with their choice, they want the game to be enjoyable for as many people as possible.
If you want to check out the first assets of the game, you can enjoy some spectacular gameplay from yesterday, recently-released concept art and a batch of screenshots that were showcased at Gamescom. You can also watch the first cinematic trailer from E3 2018.