Culture

Cyberpunk 2077 Johnny Silverhand Concept Reveals Character Without Keanu Reeves Likeness

Thanks to some new concept art, we get a look at what Johnny Silverhand from Cyberpunk 2077 could have looked like in the game.

Johnny Silverhand, the beloved companion of Cyberpunk 2077 protagonist V, arguably gets much of his popularity from his likeness to famous American actor Keanu Reeves. However, CD Projekt Red Senior Concept Artist and Coordinator Lea Leonowicz’s ArtStation revealed some concept artwork of Silverhand before his attachment to the actor:

Even without Reeves, it seems that Silverhand pretty much has kept his trademark style sans a few accessories. Out of those, I especially love that spiked bracelet around his metal arm’s wrist. Very nice touch.

The launch of Cyberpunk 2077 has been riddled with controversy and bugs, with the first update being introduced last week that fixed some issues. The most notable of these problems saw player’s save files corrupt if they reached over 8MB but fortunately Cyberpunk 2077’s latest patch (1.06) has removed the PC version’s 8MB save file limit. This is good news going forward, however, for those who had already lost their saves, CD Projekt Red says that unfortunately “this won’t fix save files corrupted before the update.” As of Friday, all versions of the game received Patch 1.1 as promised by the roadmap and apology that was released a few weeks ago.

Alongside the bugs that plagued its launch, Liana Ruppert from GameInformer suffered a major seizure while playing the game. This was due to light patterns similar to those used by neurologists to help induce seizures in patients. It was also later noted that the game didn’t have a clear epilepsy warning at the start of gameplay, something which has now been remedied.

This same RPG has seen its share of other controversies even before launching with reports of transphobia, and crunch culture, as well as the studio also refusing to share information about the game’s accessibility. Read up on why we think CD Projekt Red should have confirmed Cyberpunk 2077′s accessibility options sooner.

According to a new report from Bloomberg, executives at CD Projekt took responsibility for the buggy release of Cyberpunk 2077 and told staff that they will receive their full bonuses no matter how the game is reviewed. Previously, the developers were told they would receive extra pay based on the game’s aggregated critical performance represented by Metacritic.

A report released by Bloomberg found that the game’s glitches and rocky launch have cost the founders of CD Projekt Red over $1 billion. Over the course of the past week, the company’s stock has plummeted, although not to record lows. That being said in a note to investors, CD Projekt Red’s Management Board has stated that the game has sold a further five million copies on top of the 8 million preorder sales, bringing the total units sold to over 13 million. This figure takes into account “returns submitted by retail clients in brick-and-mortar as well as digital storefronts.”

Cyberpunk 2077 is currently available for PC, Xbox One, and Google Stadia. As for PS4, retail copies are still around but Sony has removed the game from the PSN Store. Meanwhile, the official Microsoft store features a statement warning players of performance issues until the Xbox One version is updated. The game is also playable on the Xbox Series X|S and PS5 thanks to backward compatibility. You can read our review of the game here: “Cyberpunk 2077 is a deeply conflicting game, one that you’ll end up loving but will also hate and feel profoundly disappointed by.”

Allisa James

Senior Weekend Staff Writer for DualShockers. Loves JRPGs, artbooks, and anime.

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