Modding Support For Cyberpunk 2077 Has Arrived With a Full Toolkit
Not exactly netrunning, but pretty close.
Mods make everything better. Want to use a Master Sword in Skyrim? There’s a mod for that. Want to make a massive clockwork machine in Minecraft? Mods can make that happen too. But there may not be a single game that needs mods more than Cyberpunk 2077. CD Projekt Red’s latest title has been fraught with issues, and rather than wait for the company to fix them, some modders have taken the onus upon themselves. Now, their jobs are going to get a little easier. Official modding support for Cyberpunk 2077 has arrived in the form of modding tools.
Modders have already made a suite of mods for Cyberpunk 2077 without any tools for assistance. However, they’re limited in scope. Most are simple quality of life changes, things that let players change their FOV or minimap. Others make cars handle better, which, seeing how they control now, is a fairly easy task. There’s even a third-person mod for Cyberpunk 2077, although it doesn’t really improve the experience beyond letting players see what their character really looks like most of the time.
However, there’s a lot more for modders to do. Multiple games have mods that improve performance, stability, or even graphics. Some of the most intense visual mods players can find are called ENBs, which totally change the lighting system in a game. It’s not clear if the released modding tools will let modders get started on that kind of work, but they’re certainly a step in the right direction.
Anyone can download the official Cyberpunk 2077 modding toolkit at its site here. Available for anyone that wants to mess around with Cyberpunk 2077 is the following: Metadata, AchiveDump, TweakDump, and Tweak DB IDs. All of these are necessary for modding Cyberpunk 2077 as they grant access to different parts of the game’s resources. However, before putting Link or Sonic in Cyberpunk 2077, be sure to read the license agreement on the page first.