Recently, we chatted with Polish developer Bloober Team about its upcoming first-person cyberpunk horror game: Observer. During the char, the developer revealed to us some interesting tidbits about the game. More specifically, it divulged how long (on average) the game is, as well as confirmed that it has multiple endings.
Set in a 2084 dystopian future ruled by an oppressive corporations, Observer is notably an Eastern European take on cyberpunk: which is to say in the game you will find architecture, pop-culture, and historical and political references you would find in Eastern Europe.
In the game you play as Dan, a member of a special corporate-funded police unit called Observers. Having received cryptic messages from his estranged son, Dan finds himself deep in the seedy underbelly of the city, where horror, madness, and psychological experiences bordering on the psychedelic await.
As an Observer you are gifted augmentations that allow you to hack into the minds of both criminals and victims and see things in an altered perception, allowing you to gather information or interrogate your way to it in a way otherwise impossible. When you go into someone’s mind you will see what they saw, and live what they lived. But as Bloober Team noted to us, the mind is a chaotic place, and each mind is incredibly different. The whole process will take a toll on you, but it allow you to find clues otherwise hidden and plunge you deeper into an intricate mystery.
One of the key features in the game is the freedom of choice and the freedom to approach the world how you want, which in turns effects the narrative. According to Bloober Team it is in these choices that lead to multiple endings (how many remains unspecified).
As for the game’s size, Bloober confirmed to use that Observer is bigger than its previous game Layers of Fear in almost every aspect, including the size of the world, the narrative, and the game mechanics. In regards to length, Bloober told us the game will be twice as long as Layers of Fear, so seven to eight hours for a single playthrough, or longer if you’re trying to find every hidden secret, room, and collectible.
Be on the lookout tomorrow for our interview with Bloober Team where we talk all things Observer.
Observer is in development for PC, PS4, and Xbox One and is poised to release sometime this summer. If you want to see more on the game, be sure to check out its latest trailer here.