Dauntless Open Beta Delayed to Early 2018 to Incorporate Feedback

Developer Pheonix Labs announced that they'd be pushing back the open beta for their free-to-play, Monster Hunter inspired, action RPG Dauntless.

on September 16, 2017 4:17 PM

Developer Phoenix Labs announced on the game’s website that they’d be pushing the Dauntless Open Beta into 2018. They promised new players waiting to get their hands on the game a more polished experience as well as new content that may not have been included in the beta before.

The closed beta for the game began earlier this month on September 2. The Founder’s Alpha began in the middle of last month for those who had purchased early access into the game. With that said, Phoenix Labs wants to make sure the feedback they got in the first round of betas is worked on before opening the open beta:

The feedback that we have received has been awesome in both quality and volume — and its magnitude has presented us with an opportunity.

If you’re not familiar with Dauntless, it’s essentially a free-to-play action role-playing game that’s heavily inspired by Capcom’s Monster Hunter series. The game takes place in a world that has been torn apart by a cataclysmic event where dinosaur-like creatures inhabit the world and prey on all of the surviving humans.

Dauntless will feature microtransactions but the developer has promised they will only either be cosmetic items or temporary boosts. All rare weapons and armor will be acquirable in-game, so no need to worry.

Also, Pheonix Labs said that they aren’t discouraged about Monster Hunter World coming to console and PC early next year.

Dauntless will be available sometime in 2018 as a free-to-play title on PC. DualShockers’ Noah Buttner got to preview the game earlier this summer at E3, where he mentioned “Dauntless feels amazing to play and reminds me of the raid-like mechanics of World of Warcraft and Destiny combined with the personality of a hunting game.”

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Jordan Boyd is a Staff Writer at DualShockers, specializing in indie games, RPGs and shooting titles. He's majoring in journalism at Stony Brook University on Long Island. During the 7th console generation, Jordan faced a crippling blow with the release of Aliens: Colonial Marines that scarred him for life.