David Cage Discusses the Creation of KARA

The KARA Tech demo released yesterday is really impressive, and Sony published today an interview with the co-founder of Quantic Dream David Cage, letting him explain what happened behind the scenes of his breathtaking technical achievement.

Cage promises even more for the future, clarifying that KARA was created a year ago with version 1 of Quantic Dream’s new engine, and is missing about 50% of the features currently available. Unfortunately, as we already know, KARA won’t be part of Cage’s next game. That’s too bad, considering how charming she is.

In any case, you can check the full video interview after the cut.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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