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DBD x Resident Evil - All Jill, Leon and Nemesis Perks & Power

Resident Evil will arrive in Dead by Daylight on June 15!

It was revealed during the Dead by Daylight 5th Year Anniversary stream that everyone’s favourite horror franchise would be joining the game. Characters from the Resident Evil series will be available in DBD from June 15, including Nemesis, Jill, and Leon, all with their own individual perks and powers.

As expected, Nemesis will be the new killer in the Resident Evil Chapter, while Jill and Leon are the new survivors. All have individual perks and powers that you’ll want to know about before you jump into on June 15.

  • MORE: DBD x Resident Evil Stream – How To Watch

Dead by Daylight – Resident Evil Reveal Trailer | PS5, PS4

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Dead by Daylight – Resident Evil Reveal Trailer | PS5, PS4
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All of the perks and powers for the new Survivors and Killer can be found below, these descriptions were taken directly from the Dead by Daylight game.

We’ll start with the big baddie himself, here are all the perks and powers for Nemesis in DBD.

Nemesis Perks & Power

Perks:

  • Lethal Pursuer
    • You’ve been designed to track down and eliminate targets. At the start of the trial, the auras of all Survivors are revealed to you for 7 seconds.
  • Hysteria
    • You know how to brutalize one member of a team to cause a panic. Whenever you put a healthy Survivor in the injured state with a basic attack, all injured Survivors suffer from the Oblivious status effect for 30 seconds. Hysteria can only trigger once every 60 seconds.
  • Eruption
    • The NE-a parasite provides you with the intelligence and awareness needed to set a trap. After kicking a generator, its aura is highlighted in yellow. When you put a Survivor in the dying state with a basic attack, every affected generator explodes, regressing their progress by 6% and causing their auras to disappear. Any survivor repairing a generator when it explodes will scream and suffer from the incapacitated status effect for 14 seconds. Eruption has a cooldown of 90 seconds.

Power: T-Virus

A virus that causes extreme mutations and can be transferred to others. Its effect heighten aggression and strength within the Nemesis.

  • SPECIAL ATTACK – Tentacle Strike
    • Press and hold the Power button to charge an attack. Once charged, tap the Attack button to unleash Tentacle Strike. Hitting a Survivor with Tentacle Strike afflicts them with the Contaminated status effect and increases your mutation Rate. If a Survivor is already Contaminated, Tentacle Strike damages their health.

      Survivors can cure Contamination by using a Vaccine found in Supply Cases on themselves and other Survivors. The amount of Vaccines is limited. After using a Vaccine, the Survivor’s location will be revealed by Killer instinct.
  • MUTATION RATE
    • Your power expands as your Mutation Rate grows. At Mutation Rate 2, Tentacle Strike can destroy pallets and breakable walls. At Mutation Rate 3, Tentacle Strike’s range increases. The T-Virus icon displays the current level of Mutation Rate.
  • SPECIAL ENEMY – Zombies
    • When a Zombie attacks a Survivor, they inflict them with the Contaminated effect. If the Survivor is already Contaminated, their health will be damaged.

      Zombies can be destroyed by a Tentacle Strike to increase your Mutation Rate, and Survivors can destroy them with pallets. Destroyed Zombies respawn after a short time.

Leon Perks

Perks:

  • Bite The Bullet
    • Pain hurts you as much as anyone, but you’d prefer others don’t know that. You make no noise, including grunts of pain, when healing. There is no noise notification of failed healing skill checks and healing regresses by only 1%.
  • Flashbang
    • You’ve adapted to a world in chaos and making what you can from the debris. After completing 50% progress on any generator, Flashbang activates. Enter a locker while empty-handed and press the Ability button to craft a flash grenade.
      • 1 charge.
      • Detonates with a loud bang and flashing light.
      • Creates a noise notification.
      • Can be used to distract or blind.
  • Rookie Spirit
    • You keep a careful eye on objectives when they’re slipping away. Complete 3 good or great Skill Checks while repairing generators to activate Rookie Spirit for the remainder of the trial. Once active, you can see the aura of regressing generators.

Jill Perks

  • Counterforce
    • You know how to withstand an enemy stronger than you, and it starts with hunting down and knocking out their support. You can cleanse totems 20% faster. After cleansing a totem, you see the aura of the furthest totem from you for 4 seconds and you gain an additional 20% stackable speed bonus to cleansing totems for the remainder of the trial.
  • Resurgence
    • You’ve come back from near-impossible odds… and you’ll do it again. Gain 50% healing progress instantly after being unhooked or unhooking yourself.
  • Blast Mine
    • When direct combat isn’t an option, you still find ways to strike back. Blast Mine activates after completing a total of 66% with of repair progress on generators. After preparing a generator for at least 3 seconds, press the Ability button to install a trap which stays active for 45 seconds. Affected generators will be revealed to all Survivors by a yellow aura. Only one trap can be active on a generator.
      • When a Killer damages a trapped generator, the trap explodes, stunning them and blinding anyone nearby. Blast Mine is then deactivated.

That’s all the perks and powers for Nemesis, Jill, and Leon in DBD! Make sure you check them out when June 15 rolls around the new Resident Evil Chapter begins.

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Kyle Knight

Kyle is a Film and TV graduate from Coventry. He's a PC enthusiast with a not so enthusiastic PC and is all about triple-A titles!

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