Dead or Alive Xtreme 3 PS4 vs PS Vita Screenshot Comparison: PS4 Is Definitely Sexier [NSFW]

on March 28, 2016 1:39 PM

By now you have seen a lot of the PS4 version of Dead or Alive Xtreme 3, and our review is mainly related to the game on Sony’s home console.

Yet, the PS Vita version is out there, and since Koei Tecmo did not release many screenshots, you may be wondering if it’s worth the investment. Unless you’re interested in manipulating your heroines with the touch controls, it boils down to your personal preference in portability, and to graphics, especially since this game has its appeal very much rooted in eye candy.

Luckily, our Morgane Bouvais is such a big fan of the series that she went ahead and purchased both versions, giving us a chance to draw a comparison.

Below you can see ten pairs of screenshots from both versions of the game. The first screenshot of each pair will be the PS4 version, followed by the PS Vita version.

The PS Vita version doesn’t look terrible, but the eye candy definitely takes a sizable hit due to the lower resolution and hardware horsepower of Sony’s portable.

Alasing is nearly absent on PS4, while it’s very relevant on PS Vita. Lighting and shadows are also radically simplified on the handheld console, where characters also lose in expressive power due to the lower resolution textures and models. Facial features like lips and eyes are especially affected.

Lower detail 3D models are also very noticeable in thin parts like bikini strings, that appear made of semi-rigid sticks on PS Vita.

Environments, that already aren’t top-notch on PS4, look pretty much like a muddy and pixelated mess on the portable console.

Last, but definitely not least, occasional clipping between hair and shoulders is present on PS4, but it becomes even more relevant, and potentially distracting, on PS Vita.

Ultimately, there are very few reasons to go with the PS Vita version. While the structure based on minigames is good for a portable, the loss in eye candy is really problematic in a game like this.

While I’m far from advocating that third party developers should drop support for the PS Vita like Sony pretty much did, it’s hard not to wonder how much better this game could have looked if all of its development resources were dedicated to the version of home console.

In order to see more of what the PS Vita version looks like, you can enjoy a full gallery below.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.