Dead Space Extractions Sells Like...
Shit. I said it, people. The game sold like shit. And to prove that it did, a Visceral Games employee posted on NeoGAF just how dyer the situation is saying that “It is a shame that no one bought this (Dead Space Extraction). As much as everyone made fun of Frank Gibeau’s ‘experiment’, it will actually influence the SKU plan with respect to the Wii”. Yes, yes it will. And for those of you who aren’t to keen in recognizing the obvious, he’s basically saying that games like Dead Space Extraction will be more of a… rarity on the Wii because of the poor sales third-party games receive.
Not to rain on the Wii’s parade, and I’m sure just about every single Wii supporter is going to jump on here and try their hardest to justify the console for hardcore gamers, but the Wii isn’t really, and hasn’t, attracted hardcore gamers. Not saying that the console isn’t capable, but developers are trying too hard to attract both sides by limiting key components that make a game appealing. DSE isn’t a bad game, per se, it just lacks content. Had they done something similar to what they did on the 360 and PS3 version, then, probably, sales would have spiked a bit more. Why do you think games like Resident Evil: Umbrella Chronicles sold like hot cakes? It’s the same genre, right? It’s because RE offered creative content to appeal to gamers. Just because a game is rated “M” on the Wii doesn’t necessarily mean that it’s going to lure people to it.
Pay attention, EA. There’s a lot you still need to learn here – especially when entering Wii territory.