Dean Hall’s Space Station Management Game Stationeers Gets Revealed at EGX Rezzed

Dean Hall’s Space Station Management Game Stationeers Gets Revealed at EGX Rezzed

Dean Hall, the mind behind DayZ, has revealed RocketWerkz's Stationeers and says that the game will be coming to Steam Early Access to get community feedback.

With London’s EGX Rezzed officially open, developers are ready to show off their goods. Dean Hall, of DayZ fame, is also in London with a brand new game titled Stationeers.

According to developer RocketWerkz’s statement, Stationeers is about space station management either in a singleplayer or multiplayer form where players must adopt the responsibility of everyday life in the station, developing and maintaining “complex systems around atmospherics, power generation, medical, agriculture, food, and gravity.”

When interviewed by Eurogamer, Hall aimed to dispel some notions gamers might gather from the game’s reveal.

“We don’t want people to turn up and think it’s a first-person, hardcore shooter, 3000 player game, because that’s not what it is. It’s a hardcore, niche game in an area I’ve been interested in for a decade. We’re working on big, crazy stuff at the studio as well – this is not it. It’s still something I’m very passionate about; I have been spending a lot of time on this project.”

Hall also pointed out that the game will be made available on Steam Early Access, a move he felt needed clarification, as well.

“I talked a lot with Tynan Sylvester from RimWorld and Felipe [Falanghe] who made Kerbal Space Program, and I realised [KSP] would be totally different if it was made entirely behind closed doors. And I think a lot of my ideas are terrible, so the community are part of filtering that.

“This project that we’re displaying at Rezzed is a good example of ‘reveal not announce’, so we reveal a game, people play it, we get feedback, we see what kind of community is there and that’s how we structure our launch. And after the reveal we move into live development so we can evolve the community with the development before we even make it purchasable. I think that cements the game on ‘the real.’”

Check out some shots of Stationeers in the gallery below.

Recently, Dean Hall announced that RocketWerkz’s Ion was no longer being worked on at this time.