Newly-Announced PS4 Exclusive Death end re;Quest Gets First Video Showing Characters, Models and More

Compile Heart shows the first look on a behind-the-scenes video of its upcoming PS4 JRPG Death end re;Quest.

June 29, 2017

Today Compile Heart showcased a behind-the-scenes video of its upcoming JRPG Death end re;Quest.

The footage was shown during a livestream on Nico Nico hosted by Japanese magazine Famitsu, and it looked quite interesting, even if it did not show gameplay just yet.

The game is a PS4 exclusive with a premise somewhat similar to Sword Art Online. Protagonist Shin Mizunashi is a programmer for a game development studio, and receives a mail from Shiina Nininmiya, who mysteriously disappeared a year before. She is unable to log out from a VRMMORPG that has glitched out after development has been canceled.


Shin decides to try and save her, encountering a cast of sentient NPCs (which are also all waifu material, because it’s Compile Heart, after all). The game’s story is split between both the virtual and the real world.

In the video we get to see Shiina’s look in the real world for the first time, a glimpse at level design, showing what appear to be a port environment, designs for weapons, the user interface (including a look at character we see for the first time), and 3D model for both Shiina and a NPC named Lipka designed in collaboration with Steins;Gate Character Designer Huke.

We also learn that the game is being created with Silicon Studio’s advanced rendering engine Mizuchi.

At the moment the game doesn’t have a release date, and if you want to see more, you can check out some screenshots and artwork from today’s issue of Weekly Famitsu.

Enjoy the video below. Unfortunately it was recorded from Nico Nico, so quality is far from perfect.

Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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