Norman Reedus Describes Death Stranding as a Positive Game About “Bringing Everyone Together”

Norman Reedus Describes Death Stranding as a Positive Game About “Bringing Everyone Together”

Death Stranding's Norman Reedus has recently talked more about his involvement in the game and whether or not the trailers shown so far are reflective of the final product.

Everything we’ve seen of Death Stranding so far seems pretty eerie, right? From the game’s main protagonist Sam Bridges showing up naked near a giant crater, to another trailer which features Guillermo del Toro in a war-torn city, to even babies showing up in the strangest of locations like a man’s throat. Death Stranding seems to be not only weird, but kind of disturbing.

Well, now Death Stranding actor Norman Reedus has come out and said that while the game is largely kind of a downer, at its core it is a game about positivity. Speaking to Metro in an interview that took place in March of 2018, Reedus talked a bit about his work on Death Stranding and touched on the ideas behind the work a bit more. ‘The concept is so far out into the future. Instead of eliminating everyone around you, it’s bringing everyone together,” Reedus said. “It’s a very positive video game, but scary and depressing at the same time.”

Reedus went on to also talk about what working with Hideo Kojima is like and expressed that he is a genius, which is something he has often said in the past. He also mentioned how he met Kojima in the first place saying, “I’ve never seen anything like what we’re doing. Guillermo Del Toro introduced me to [Kojima], who is also working on the game; he’s also a character in the game.” Reedus said when he first saw how crowds of people react to Kojima’s work, he knew he has to work with him. “I was like who is this god – whatever he wants to do I’ll do it. He’s a genius.”

Lastly, Reedus also touched on whether or not the trailers for Death Stranding–at least all of those that had been shown prior to E3 2018–were reflective of the finished product. “The trailers show you an aspect of it, but not a whole picture of what the game will be,” Reedus told Metro. “That’s like a whole other thing. It’s complicated, it’s a crazy complicated game. I’ve been learning a lot about video games doing it.”

Reedus also said that Kojima told him that fans will continue to watch the trailers that they release over and over in the pursuit of finding secrets, which is exactly what seems to happen every time a new look at the game comes out. “He keeps telling me people will watch all these trailers, they’ll come up with these ideas and look for all these Easter eggs, and they have been doing that,” said Reedus.

Even though we still don’t know much about what Death Stranding will become, it’s funny to hear that someone even working directly on the project like Reedus still seems to be in awe of what’s being created. According to the Metal Gear Solid movie director Jordan Vogt-Roberts who has now played the game, fans aren’t ready for what it has in store for them.

Death Stranding is slated to arrive on PS4 but still doesn’t have a release window.