Unofficial Death Stranding PS4 Theme by Truant Pixel Captures The Game’s Lonely Vistas

Truant Pixels show more of its PS4 theme wizardry with an unofficial concept dedicated to Hideo Kojima's upcoming and mysterious game Death Stranding.

on August 6, 2018 3:44 PM

The good folks at Truant Pixel are well known for their beautiful PS4 themes, that beat in complexity pretty much everything else in the same niche.

Over the past few days, they’ve been posting on their YouTube channel various iteration of a concept for a PS4 theme dedicated to Kojima Productions’ still-mysterious game Death Stranding. 

The theme runs in real time on the PS4 theme software and features an original scenery “inspired by the look and open isolation of the game world.” The environment is fully modeled in 360 degrees using 3D photogrammetry and procedural texturing to fit within super-tight 16 MB memory limit that the console reserves for themes.

In the latest iteration, which you can see in the first video below, a higher fidelity texture compression technique has been used to help organic details stand out better, reducing the memory footprint.

There is even rain, with individual droplets, some of which appear randomly on the camera lens.

For a PS4 theme, it really looks good, especially considering the memory limitation. Keep in mind that 16 MB the amount of RAM a Dreamcast used to have, and half of what was built into the PS2.

Do keep in mind that the theme is unofficial, so at the moment there are no plans for it to be released. That being said, Truant Pixel did mention on Twitter that if Sony and Kojima Productions want the theme, they’d love to make it happen.

If you want to see more about Death Stranding, you can enjoy some great screenshots fromE2 2018, and the impressive gameplay trailer that inspired the theme. At the moment the game is coming for PS4. No other platforms have been announced.

You can check out the videos below, with the first video being the latest update, while the third is the first iteration.



 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.