Deep Down Delayed After the Summer: Will Use the PS4’s Full Power; Won’t Be a Game that Could Be on PS3

on February 7, 2014 1:10 AM

When the PS4 exclusive free to play game Deep Down was fully unveiled at Tokyo Game Show, Capcom promised it would start its beta testing around the Japanese launch of Sony’s new console on February 22nd, but looks like development will take a little longer, as revealed by Producer Kazunori Sugiura in a group interview on Dengeki Online.

About Deep Down, I think we’ll give full fledged information to everyone after the summer, so you may have to wait for a little while beyond the launch [of PS4] on February 22nd.

Since we don’t want to risk to be told “This could have been done on PS3!” we want to finish a game that fully uses the PS4 hardware specs.

Producer Yoshinori Ono also echoed the sentment, mentioning that the development team is doing its very best and putting the maximum effort into making steady progress in developing the game, in order to create a truly new experience.

Personally, I never find any issue with developers taking more time to deliver the best experience. You get only one shot at releasing a game, and it’s definitely better for it to be late than underwhelming.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.